{"id":"am-01.lp-mars.1","film":"airplane-mode","film_title":"AIRPLANE MODE","batch":"am-01","job":"lp-mars","n":1,"kind":"lp","prompt":"A low-poly red planet Mars hanging in a black starfield, a tiny low-poly cherry-red convertible sports car drifting in front of it, a low-poly 3D video game render, flat-shaded chunky polygons, low-resolution painted textures, crisp aliased edges, toon lighting with hard shadows, a strong fisheye lens, Dreamcast and PlayStation 2 era game art, no text, no letters, no logos","params":"--ar 16:9 --v 8.2 --raw --hd","profile":true,"irefs":"style: the reference video at 145.6 s, the reference video at 147.5 s, the reference video at 0.5 s and the reference video at 137.5 s","framing":"","framing_name":"","her":false,"look":null,"look_name":null,"plate":false,"edited":false,"cut":false,"verdict":null,"w":2944,"h":1648,"alt":"A low-poly red planet Mars hanging in a black starfield, a tiny low-poly cherry-red convertible sports car drifting in front of it, a low-poly 3D video game render, flat-shaded chunky polygons, low-resolution painted…","batch_note":"The first batch, written before the storyboard was finished: six casting shots of her in the cabin, the cabin's set and props (the overhead panel, the seat back, the windows, the cockpit door, the tray and its top, the suitcase lock, the headset, the attendant, dawn on the wing), and the first look at the low-poly world, with four frames of the reference…","url":{"s":"/img/am-01/lp-mars-1.s.webp","m":"/img/am-01/lp-mars-1.m.webp","full":"/img/am-01/lp-mars-1.full.jpg"},"page":"/i/am-01.lp-mars.1/"}