{"id":"cake-02-library.c2-computer-s.4","film":"the-cake-is-not-a-lie","film_title":"THE CAKE IS NOT A LIE","batch":"cake-02-library","job":"c2-computer-s","n":4,"kind":"plate","prompt":"Portal 2 (2011) Source engine screenshot, Valve, old 1960s Aperture Science computer room: rows of reel-to-reel tape drives and punch card machines, stacks of punch cards, a printout spilling onto a desk, wood panels and orange carpet, fluorescent light, baked lightmaps","params":"--ar 16:9 --v 8.2 --raw --sw 60 --no text, letters, words, logo, watermark, people, person, portal gun, gun, weapon, hands","profile":true,"irefs":"style references: three frames of Portal 2 showing a ruined chamber and a machine room","framing":"","framing_name":"","her":false,"look":null,"look_name":null,"plate":false,"edited":false,"cut":false,"verdict":null,"w":2944,"h":1648,"alt":"Portal 2 (2011) Source engine screenshot, Valve, old 1960s Aperture Science computer room: rows of reel-to-reel tape drives and punch card machines, stacks of punch cards, a printout spilling onto a desk, wood panels…","batch_note":"The place library for the memory and dream scenes: recipe B for new places, D (a frame of the game attached and changed) for GLaDOS's chamber, E (words only) for the luminous machine dreams and where no frame of the game fits. One pick per scene and alternates.","url":{"s":"/img/cake-02-library/c2-computer-s-4.s.webp","m":"/img/cake-02-library/c2-computer-s-4.m.webp","full":"/img/cake-02-library/c2-computer-s-4.full.jpg"},"page":"/i/cake-02-library.c2-computer-s.4/"}