{"id":"cake-02-library.e2-vent.2","film":"the-cake-is-not-a-lie","film_title":"THE CAKE IS NOT A LIE","batch":"cake-02-library","job":"e2-vent","n":2,"kind":"plate","prompt":"Portal 2 (2011) Source engine screenshot, Valve, inside a square Aperture Science ventilation duct, grey metal walls with rivets and seams, a spinning fan grille at the far end throwing beams of light through dust, a junction opening downward, cramped, baked lightmaps","params":"--ar 16:9 --v 8.2 --raw --no text, letters, words, logo, watermark, people, person, portal gun, gun, weapon, hands","profile":true,"irefs":"style references: three frames of Portal 2 showing the works behind the chambers","framing":"","framing_name":"","her":false,"look":null,"look_name":null,"plate":false,"edited":false,"cut":true,"verdict":null,"w":2944,"h":1648,"alt":"Portal 2 (2011) Source engine screenshot, Valve, inside a square Aperture Science ventilation duct, grey metal walls with rivets and seams, a spinning fan grille at the far end throwing beams of light through dust, a…","batch_note":"The place library for the memory and dream scenes: recipe B for new places, D (a frame of the game attached and changed) for GLaDOS's chamber, E (words only) for the luminous machine dreams and where no frame of the game fits. One pick per scene and alternates.","url":{"s":"/img/cake-02-library/e2-vent-2.s.webp","m":"/img/cake-02-library/e2-vent-2.m.webp","full":"/img/cake-02-library/e2-vent-2.full.jpg"},"page":"/i/cake-02-library.e2-vent.2/"}