{"id":"cake-02-library.g1-screens.3","film":"the-cake-is-not-a-lie","film_title":"THE CAKE IS NOT A LIE","batch":"cake-02-library","job":"g1-screens","n":3,"kind":"plate","prompt":"Portal 2 (2011) Source engine screenshot, Valve, GLaDOS's dark central AI chamber: the empty ceiling ring mount with thick black cables hanging down, the curved lattice walls behind and around it covered floor to ceiling with dozens of old CRT monitors, TVs and panel displays glowing faint white, warm amber accent lights, haze, baked lightmaps, no robot","params":"--ar 16:9 --v 8.2 --raw --no text, letters, words, logo, watermark, people, person, portal gun, gun, weapon, hands","profile":true,"irefs":"style references: three frames of Portal 2 showing GLaDOS's chamber","framing":"","framing_name":"","her":false,"look":null,"look_name":null,"plate":false,"edited":false,"cut":true,"verdict":null,"w":2944,"h":1648,"alt":"Portal 2 (2011) Source engine screenshot, Valve, GLaDOS's dark central AI chamber: the empty ceiling ring mount with thick black cables hanging down, the curved lattice walls behind and around it covered floor to…","batch_note":"The place library for the memory and dream scenes: recipe B for new places, D (a frame of the game attached and changed) for GLaDOS's chamber, E (words only) for the luminous machine dreams and where no frame of the game fits. One pick per scene and alternates.","url":{"s":"/img/cake-02-library/g1-screens-3.s.webp","m":"/img/cake-02-library/g1-screens-3.m.webp","full":"/img/cake-02-library/g1-screens-3.full.jpg"},"page":"/i/cake-02-library.g1-screens.3/"}