{"id":"cake-02-library.g2-static.4","film":"the-cake-is-not-a-lie","film_title":"THE CAKE IS NOT A LIE","batch":"cake-02-library","job":"g2-static","n":4,"kind":"plate","prompt":"Portal 2 (2011) Source engine screenshot, Valve, GLaDOS's dark central AI chamber: the empty ceiling ring mount with thick black cables hanging down, dozens of old CRT monitors, TVs and panel displays stacked around the curved walls, every screen glowing with white static snow, warm amber accent lights, haze, baked lightmaps, no robot","params":"--ar 16:9 --v 8.2 --raw --no text, letters, words, logo, watermark, people, person, portal gun, gun, weapon, hands","profile":true,"irefs":"style references: three frames of Portal 2 showing GLaDOS's chamber","framing":"","framing_name":"","her":false,"look":null,"look_name":null,"plate":false,"edited":false,"cut":true,"verdict":null,"w":2944,"h":1648,"alt":"Portal 2 (2011) Source engine screenshot, Valve, GLaDOS's dark central AI chamber: the empty ceiling ring mount with thick black cables hanging down, dozens of old CRT monitors, TVs and panel displays stacked around…","batch_note":"The place library for the memory and dream scenes: recipe B for new places, D (a frame of the game attached and changed) for GLaDOS's chamber, E (words only) for the luminous machine dreams and where no frame of the game fits. One pick per scene and alternates.","url":{"s":"/img/cake-02-library/g2-static-4.s.webp","m":"/img/cake-02-library/g2-static-4.m.webp","full":"/img/cake-02-library/g2-static-4.full.jpg"},"page":"/i/cake-02-library.g2-static.4/"}