{"id":"cake-02-library.g3-memories.1","film":"the-cake-is-not-a-lie","film_title":"THE CAKE IS NOT A LIE","batch":"cake-02-library","job":"g3-memories","n":1,"kind":"plate","prompt":"Portal 2 (2011) Source engine screenshot, Valve, GLaDOS's dark central AI chamber: the empty ceiling ring mount with black cables, dozens of old CRT monitors and panel displays around the curved walls, each screen showing a different soft blurred memory: a white test chamber, a glowing core, a sunlit street, a corridor, warm amber accents, haze, no robot","params":"--ar 16:9 --v 8.2 --raw --no text, letters, words, logo, watermark, people, person, portal gun, gun, weapon, hands","profile":true,"irefs":"style references: three frames of Portal 2 showing GLaDOS's chamber","framing":"","framing_name":"","her":false,"look":null,"look_name":null,"plate":false,"edited":false,"cut":true,"verdict":null,"w":2944,"h":1648,"alt":"Portal 2 (2011) Source engine screenshot, Valve, GLaDOS's dark central AI chamber: the empty ceiling ring mount with black cables, dozens of old CRT monitors and panel displays around the curved walls, each screen…","batch_note":"The place library for the memory and dream scenes: recipe B for new places, D (a frame of the game attached and changed) for GLaDOS's chamber, E (words only) for the luminous machine dreams and where no frame of the game fits. One pick per scene and alternates.","url":{"s":"/img/cake-02-library/g3-memories-1.s.webp","m":"/img/cake-02-library/g3-memories-1.m.webp","full":"/img/cake-02-library/g3-memories-1.full.jpg"},"page":"/i/cake-02-library.g3-memories.1/"}