{"id":"cake-02-library.g4-edit-screens.4","film":"the-cake-is-not-a-lie","film_title":"THE CAKE IS NOT A LIE","batch":"cake-02-library","job":"g4-edit-screens","n":4,"kind":"plate","prompt":"Remove the hanging robot, leaving only the white ceiling ring and its black cables hanging empty, and line the curved walls of the chamber with dozens of old CRT monitors and flat panel screens stacked floor to ceiling, glowing faint white, a few warm amber lights. Keep the same Portal 2 Source engine render: camera, haze, panels, lighting.","params":"--ar 16:9 --v 8.2 --raw --no text, letters, words, logo, watermark, people, person, portal gun, gun, weapon, hands","profile":true,"irefs":"attached: a frame of Portal 2 showing GLaDOS's chamber","framing":"","framing_name":"","her":false,"look":null,"look_name":null,"plate":false,"edited":false,"cut":false,"verdict":null,"w":2944,"h":1648,"alt":"Remove the hanging robot, leaving only the white ceiling ring and its black cables hanging empty, and line the curved walls of the chamber with dozens of old CRT monitors and flat panel screens stacked floor to…","batch_note":"The place library for the memory and dream scenes: recipe B for new places, D (a frame of the game attached and changed) for GLaDOS's chamber, E (words only) for the luminous machine dreams and where no frame of the game fits. One pick per scene and alternates.","url":{"s":"/img/cake-02-library/g4-edit-screens-4.s.webp","m":"/img/cake-02-library/g4-edit-screens-4.m.webp","full":"/img/cake-02-library/g4-edit-screens-4.full.jpg"},"page":"/i/cake-02-library.g4-edit-screens.4/"}