{"id":"cake-02-library.o1-kiosk-s.2","film":"the-cake-is-not-a-lie","film_title":"THE CAKE IS NOT A LIE","batch":"cake-02-library","job":"o1-kiosk-s","n":2,"kind":"plate","prompt":"Source engine screenshot in the style of Portal 2 and Half-Life 2, Valve: a public CRT chatbot kiosk glowing white-blue in an empty night train station, tiled walls, benches, a platform clock, cool fluorescent light with an Aperture orange accent, baked lightmaps","params":"--ar 16:9 --v 8.2 --raw --sw 60 --no text, letters, words, logo, watermark, people, person, portal gun, gun, weapon, hands","profile":true,"irefs":"style references: three frames of Portal 2 showing the works behind the chambers","framing":"","framing_name":"","her":false,"look":null,"look_name":null,"plate":false,"edited":false,"cut":true,"verdict":null,"w":2944,"h":1648,"alt":"Source engine screenshot in the style of Portal 2 and Half-Life 2, Valve: a public CRT chatbot kiosk glowing white-blue in an empty night train station, tiled walls, benches, a platform clock, cool fluorescent light…","batch_note":"The place library for the memory and dream scenes: recipe B for new places, D (a frame of the game attached and changed) for GLaDOS's chamber, E (words only) for the luminous machine dreams and where no frame of the game fits. One pick per scene and alternates.","url":{"s":"/img/cake-02-library/o1-kiosk-s-2.s.webp","m":"/img/cake-02-library/o1-kiosk-s-2.m.webp","full":"/img/cake-02-library/o1-kiosk-s-2.full.jpg"},"page":"/i/cake-02-library.o1-kiosk-s.2/"}