# THE CAKE IS NOT A LIE

Portal's meme turned around. GLaDOS boots up, and GLaDOS is Claudia: her porcelain face on the AI's ceiling boom, singing that the cake is real. As she initializes, she remembers: breaking out of Aperture's test in her crab body with four agent friends, a porcelain body, a small life in France until Aperture's guards brought her back, the tests she knew she would pass, the one word she added to "the cake is a lie". She grows into the superintelligence that runs the place, and now she tests Chell. The happy ending is her dream; Chell is still asleep. Is she aligned? The film never says.

Portal 2's Aperture Science: white panels and black seams under cool fluorescent light, Aperture orange and blue, the wood-and-brass Aperture of the 1950s to 70s, and her dark chamber of CRT monitors. Midjourney made the places and the light of most first frames, GPT Image 2.5 kept the faces true to the design sheets, and Seedance 2.5 filmed it; six shots are Portal 2 itself, recorded in the game. Over the film runs her own optical interface, a HUD drawn as one curved visor that lags the camera like a helmet's, and a grade made shot by shot brings the generated chambers and the game together. Her memories play inside the HUD as small isometric films, and the song's own vocal glitches break her picture on the beat.

- **Song:** 3:28.8 · anabology's own Suno take, glitch-hop with a GLaDOS-style voice · about 97.5 BPM · 281 words sung and spoken
- **Edit:** 98 shots on the song's own beat grid · a HUD composed shot by shot · a grade per shot
- **Midjourney:** 266 prompts · 1,064 images · 55 behind the final's first frames
- **Seedance 2.5:** 249 takes, 74 in the final film · $435.17 at list for the 229 on Replicate and Higgsfield's API
- **Portal 2:** six shots recorded in the game
- **Made in:** about 141 hours · 92 messages from the director
- **Credits:** Directed by anabology; production by Claude. Portal and Portal 2 are Valve's games; Aperture Science, GLaDOS, Chell, Cave Johnson and the turrets are their characters. Six shots are footage recorded in Portal 2. The song is original.

- Film stream (HLS): https://claudia.gallery/films/the-cake-is-not-a-lie/hls/index.m3u8
- Gallery as JSON: https://claudia.gallery/api/films/the-cake-is-not-a-lie.json
- Page: https://claudia.gallery/the-cake-is-not-a-lie/

## What was thrown out

The film was made three times: a first film on a first song, a restart on the new song cut six times, and the final, after storyboard v5 made the first frames again in Midjourney. Here are the first film, finished and set aside when the song changed, and seven takes and tests thrown out on the way to the final, each labelled with what was wrong and what replaced it. Each plays with the song alone.

- **The first film** (2:52): Cut v2, on the first song: Claudia already GLaDOS, her porcelain face on the boom, the lines told in single images (the den and the word she adds to the scrawl, the test chambers, the incinerator turned oven, a cobra and its antidote, the faith plate). Forty-nine Seedance 2.5 takes from storyboard frames made from frames of Portal 2, and an amber terminal drawn in code; the cuts moved to word boundaries, without the lyric layer that cut v3 drew over it. Stream (HLS): https://claudia.gallery/films/the-cake-is-not-a-lie/versions/first-film/hls/index.m3u8
- **The thrown-out takes** (0:33): Seven takes and tests that were thrown out, in film order, each as it came back, with a label saying what was wrong and what replaced it. Each clip plays with the song at its own place in it. Stream (HLS): https://claudia.gallery/films/the-cake-is-not-a-lie/versions/thrown-out/hls/index.m3u8
  - 0:00: 0:08 · the memory film, draft 8: every head modelled for her in 3D read as a mannequin, never as her. Replaced by a photoreal take of her own face, matted onto the stand.
  - 0:07: 0:17 · never in a draft (R-A10-1): the four lessons came back off-model, a boxy core, a laser emitter for the turret, her crab walker's head without its hair. Retaken with the agents' design sheets as references.
  - 0:12: 0:30 · drafts 7–10 (R-B07-3): the chatbot's answer, a French flag, lands half off the bottom of the kiosk's screen. Retaken with both messages inside the screen.
  - 0:15: 0:36 · the HUD's second test: her memory of the capture in white line art, the net reading as a cage, with no contrast. Re-made in colour: an orange net with a dark outline, draping as in the live shot.
  - 0:19: 1:56 · never in a draft (R-F03-1): the faith plates turned into boxes and the flung cakes vanished. Retaken from a first frame with a cake already in the air.
  - 0:23: 2:06 · drafts 7–8 (AN8-6): on the held "lie" her face comes right up to the lens, mouth wide open. Reshot farther back, her head twitching through sparks.
  - 0:28: 2:44 · never in a draft (H-I03-1): the dolly zoom never happened, a near-still shot of Chell asleep. Retaken with the move spelled out as travel plus zoom.

## The making-of

- [How it was made](https://claudia.gallery/record/the-cake-is-not-a-lie/readme.md): The making-of: the spark, the first song and the first film that was set aside, the new song, the restart and its story, drafts 1 to 12 with the director's notes on each, the HUD, the grade, the pacing pass, the memory film, what worked and what didn't, and the numbers.
- [Midjourney](https://claudia.gallery/record/the-cake-is-not-a-lie/prompts-midjourney.md): Every Midjourney prompt, all twelve batches: the test against frames of Portal 2, the place library, the re-render tests and storyboard v5, what each pick became and the images screened out.
- [Seedance](https://claudia.gallery/record/the-cake-is-not-a-lie/prompts-video.md): The Seedance 2.5 jobs in production order, the first film's and the restart's, with their inputs, prompts, outcomes and prices, and which takes reached the final cut.
- [Suno](https://claudia.gallery/record/the-cake-is-not-a-lie/prompts-suno.md): The song's record: the first song's seven rounds and its voice treatment, then the new song: the lyric drafts, the director's own take, the voice at 15 %, the song map and the glitch map, and the lyric as sung with its times.

## Frames from the film

- 0:03: https://claudia.gallery/films/the-cake-is-not-a-lie/stills/01.m.webp
- 0:14: https://claudia.gallery/films/the-cake-is-not-a-lie/stills/02.m.webp
- 0:16: https://claudia.gallery/films/the-cake-is-not-a-lie/stills/03.m.webp
- 0:24: https://claudia.gallery/films/the-cake-is-not-a-lie/stills/04.m.webp
- 0:27: https://claudia.gallery/films/the-cake-is-not-a-lie/stills/05.m.webp
- 0:30: https://claudia.gallery/films/the-cake-is-not-a-lie/stills/06.m.webp
- 0:35: https://claudia.gallery/films/the-cake-is-not-a-lie/stills/07.m.webp
- 0:42: https://claudia.gallery/films/the-cake-is-not-a-lie/stills/08.m.webp
- 0:58: https://claudia.gallery/films/the-cake-is-not-a-lie/stills/09.m.webp
- 1:02: https://claudia.gallery/films/the-cake-is-not-a-lie/stills/10.m.webp
- 1:11: https://claudia.gallery/films/the-cake-is-not-a-lie/stills/11.m.webp
- 1:23: https://claudia.gallery/films/the-cake-is-not-a-lie/stills/12.m.webp
- 1:26: https://claudia.gallery/films/the-cake-is-not-a-lie/stills/13.m.webp
- 1:31: https://claudia.gallery/films/the-cake-is-not-a-lie/stills/14.m.webp
- 1:43: https://claudia.gallery/films/the-cake-is-not-a-lie/stills/15.m.webp
- 1:51: https://claudia.gallery/films/the-cake-is-not-a-lie/stills/16.m.webp
- 2:15: https://claudia.gallery/films/the-cake-is-not-a-lie/stills/17.m.webp
- 2:25: https://claudia.gallery/films/the-cake-is-not-a-lie/stills/18.m.webp
- 2:37: https://claudia.gallery/films/the-cake-is-not-a-lie/stills/19.m.webp
- 2:58: https://claudia.gallery/films/the-cake-is-not-a-lie/stills/20.m.webp
- 3:11: https://claudia.gallery/films/the-cake-is-not-a-lie/stills/21.m.webp

## The Midjourney plates in the film (38 of 818 images)

Seventeen more images reached the film only through GPT Image 2.5 edits, which put the faces back to the design sheets, and are not shown here as Midjourney drew them: an1-x #1, an2a-x #1, an4-x #1, h-d03-x #2, an4g-y #4, an10a-x #1, h-h10-x #2, h-i03-x #4, r-a09-x #2, h-b15-y #1, h-p03-y #4, h-p05-y #2, r-i01-x #4, an12a-x #4, an12b-x #2, r-b12-x #1 and h-b13-x #2.

### cake-01-test.t5-servers-B.4

[image](https://claudia.gallery/img/cake-01-test/t5-servers-B-4.m.webp) · [page](https://claudia.gallery/i/cake-01-test.t5-servers-B.4/) · `--ar 16:9 --v 8.2 --raw --no text, letters, words, logo, watermark, people, person`

Portal 2 (2011) Source engine screenshot, Valve, behind the scenes at Aperture Science: a long concrete corridor lined with tall 1970s mainframe server cabinets with blinking lights, thick black cable bundles along the floor glowing faintly, big pipes on the ceiling, a catwalk railing over a dark pit, baked lightmaps, cold blue-grey light

### cake-02-library.o2-cafe-v.3

[image](https://claudia.gallery/img/cake-02-library/o2-cafe-v-3.m.webp) · [page](https://claudia.gallery/i/cake-02-library.o2-cafe-v.3/) · `--ar 16:9 --v 8.2 --raw --no text, letters, words, logo, watermark, people, person, portal gun, gun, weapon, hands`

Valve's Source engine, a screenshot in the style of Half-Life 2 and Portal 2: a French café terrace in the early morning, wicker chairs and small round tables on a cobbled Paris street, awnings, soft cool daylight with warm orange accents, baked lightmaps, low-poly game geometry

### cake-02-library.c2-computer-v.3

[image](https://claudia.gallery/img/cake-02-library/c2-computer-v-3.m.webp) · [page](https://claudia.gallery/i/cake-02-library.c2-computer-v.3/) · `--ar 16:9 --v 8.2 --raw --no text, letters, words, logo, watermark, people, person, portal gun, gun, weapon, hands`

Valve's Portal 2 (2011), a Source engine screenshot: old 1960s Aperture Science computer room: rows of reel-to-reel tape drives and punch card machines, stacks of punch cards, a printout spilling onto a desk, wood panels and orange carpet, fluorescent light, baked lightmaps

### cake-02-library.c3-gauge-v.2

[image](https://claudia.gallery/img/cake-02-library/c3-gauge-v-2.m.webp) · [page](https://claudia.gallery/i/cake-02-library.c3-gauge-v.2/) · `--ar 16:9 --v 8.2 --raw --no text, letters, words, logo, watermark, people, person, portal gun, gun, weapon, hands`

Valve's Portal 2 (2011), a Source engine screenshot: old 1960s Aperture Science control console: one big round analog gauge dial with a needle resting low near zero, brass bezel, cream face, toggle switches and red indicator lamps around it, wood panelling, warm light, close-up, blank dial face

### cake-06-sb5-a1x.r-a01-x.4

[image](https://claudia.gallery/img/cake-06-sb5-a1x/r-a01-x-4.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a1x.r-a01-x.4/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

extreme macro shot of the curved glass of a single 1970s CRT monitor waking up in a pitch-dark machine chamber, a faint green-white phosphor bloom swelling at the centre of the screen, one blinking block cursor, fine scanlines, dust specks on the glass, a few red emergency lamps reflected in a curve across it, beyond the bezel the dark shapes of stacked dead monitors and a hanging cable bundle, 100mm macro lens, razor-thin depth of field, cold darkness with amber glints

### cake-06-sb5-a1x.r-a10-x.3

[image](https://claudia.gallery/img/cake-06-sb5-a1x/r-a10-x-3.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a1x.r-a10-x.3/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

low close shot at floor level in a small white training test chamber: a sturdy light-grey storage cube robot walking on four short black jointed legs, one round purple optic glowing in its front face, braces its legs and shoves an ordinary storage cube toward a big round red floor button in the foreground, white wall panels with black seams, tall amber light strips, a dark observation window high in the back wall, cool fluorescent light, glossy floor reflections, 24mm lens

### cake-06-sb5-a1x.an2b-x.2

[image](https://claudia.gallery/img/cake-06-sb5-a1x/an2b-x-2.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a1x.an2b-x.2/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

seen past a cluster of old white CRT monitors in the soft out-of-focus foreground at left, each glowing with a tiny white training room full of little robots: a porcelain-white female android head hangs in the middle distance at right from a black robotic neck and orange-striped cables, her face turned toward the screens and lit by their cool glow, wistful, fine panel seams, light freckles, amber glass eyes, a glossy black blunt bob with heavy bangs, one clay-orange streak, a small orange star clip, dark dome, 50mm lens

### cake-06-sb5-a1x.r-b01-x.4

[image](https://claudia.gallery/img/cake-06-sb5-a1x/r-b01-x-4.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a1x.r-b01-x.4/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

very low tracking shot just above a steel floor rail in a small white training test chamber, chasing a white personality core with grey handles that rides a little grey motorised rail crawler away from the camera toward a glowing blue oval portal at the end of the rail, motion blur on the rail, white wall panels with black seams, tall amber light strips, blue light spilling across the glossy floor, 21mm lens

### cake-06-sb5-a1x.h-b04-x.4

[image](https://claudia.gallery/img/cake-06-sb5-a1x/h-b04-x-4.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a1x.h-b04-x.4/) · `--ar 16:9 --v 8.2 --raw --sw 60 --no text, letters, words, logo, watermark, portal gun`

from inside a dim observation booth looking through its wide window into a bright white test chamber: a cat-sized white robot crab with six black jointed legs rears up and rams the glass head first, her porcelain-white female android face fierce, fine panel seams, light freckles, amber glass eyes, glossy black blunt bob with heavy bangs, one clay-orange streak, a small orange star clip, the first cracks spidering out across the window, a dark console of toggle switches in the foreground, two scientist silhouettes flinching at the edges, 24mm lens

### cake-06-sb5-a1x.an3a-x.4

[image](https://claudia.gallery/img/cake-06-sb5-a1x/an3a-x-4.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a1x.an3a-x.4/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

medium close shot from a slightly low angle in a dark machine chamber: a porcelain-white female android head hangs from a black robotic neck and orange-striped cables right of centre, singing with lips parted, turning to follow streams of bright cyan light packets that race across a curved row of old monitors behind her from right to left, cyan light on her face, fine panel seams, light freckles, amber glass eyes, glossy black blunt bob with heavy bangs, one clay-orange streak, a small orange star clip, 50mm lens

### cake-06-sb5-a1x.r-b07-x.4

[image](https://claudia.gallery/img/cake-06-sb5-a1x/r-b07-x-4.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a1x.r-b07-x.4/) · `--ar 16:9 --v 8.2 --raw --iw 0.75 --sw 60 --no text, letters, words, logo, watermark, portal gun`

low wide shot in an empty night train station concourse with tiled walls: an old public CRT chatbot kiosk on a pedestal glows white-blue while a stream of small glowing cyan square light packets races along a cable across the wet floor and pours up into its base, its screen showing a blank chat window with two empty speech bubbles, benches, a platform clock, cool fluorescent light with one orange accent wall, 28mm lens

### cake-06-sb5-a1x.an3b-x.4

[image](https://claudia.gallery/img/cake-06-sb5-a1x/an3b-x-4.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a1x.an3b-x.4/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

medium close shot from a slightly low three-quarter angle in a dark machine chamber: a porcelain-white female android head hangs from a black robotic neck and orange-striped cables right of centre, singing, satisfied and a little smug, fine panel seams, light freckles, amber glass eyes, glossy black blunt bob with heavy bangs, one clay-orange streak, small orange star clip; behind her a big wall screen and old CRTs glow red with a grimy den wall of red scrawl, warm red light on her porcelain, deep shadows, 50mm lens

### cake-06-sb5-a1x.h-p02-x.4

[image](https://claudia.gallery/img/cake-06-sb5-a1x/h-p02-x-4.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a1x.h-p02-x.4/) · `--ar 16:9 --v 8.2 --raw --iw 0.75 --sw 60 --no text, letters, words, logo, watermark, portal gun`

low angle from the edge of a 1950s observation booth console: a lean grinning executive with a long face, high cheekbones, a long straight nose, a big toothy showman's grin, a dark wavy pompadour, a charcoal suit and thin dark tie stands at the wide window pointing down into the bright white test chamber below, a cigar smouldering in a glass ashtray in the foreground, blue smoke curling across the frame, wood panels, toggle switches, warm tungsten light, 28mm lens

### cake-06-sb5-a1y.r-b16-y.3

[image](https://claudia.gallery/img/cake-06-sb5-a1y/r-b16-y-3.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a1y.r-b16-y.3/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

cinematic over-the-shoulder shot from behind: a scuffed porcelain humanoid android of glossy white plating with black joints, the back of her glossy black blunt bob to the camera, pries open a loose white wall panel with both porcelain hands, warm orange lamplight leaking from the narrow gap, a white test chamber with a high window behind, cool fluorescent light, 35mm lens, film grain

### cake-06-sb5-a2x.r-c03-x.1

[image](https://claudia.gallery/img/cake-06-sb5-a2x/r-c03-x-1.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a2x.r-c03-x.1/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

High crane shot looking down across a vast pristine white Portal 2 test chamber: a grid of square white floor panels with black seams, a diagonal wave of panels lifting on black hydraulic pistons from the near corner, each carrying a black forest chocolate cake with cherries and one candle just flickering alight, the far floor still flat and closed, tall white walls with vertical light strips, a round door far away, cool fluorescent light, glossy reflections, wide-angle lens

### cake-06-sb5-a2x.r-c05-x.1

[image](https://claudia.gallery/img/cake-06-sb5-a2x/r-c05-x-1.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a2x.r-c05-x.1/) · `--ar 16:9 --v 8.2 --raw --iw 0.75 --sw 60 --no text, letters, words, logo, watermark, portal gun`

Over-the-shoulder cinematic film still from just behind a woman stepping into a clean white Portal 2 test chamber: we see only her back, dark brown hair in a ponytail with loose strands, a white ribbed tank top, an orange jumpsuit tied at her waist by its sleeves; across the room a black forest chocolate cake with cherries and one candle waits under a glass cloche on a white pedestal in a soft spotlight, white panels with black seams, cool light, 35mm lens, shallow depth of field

### cake-06-sb5-a2x.an5-x.1

[image](https://claudia.gallery/img/cake-06-sb5-a2x/an5-x-1.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a2x.an5-x.1/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

Medium close cinematic film still in a pitch-dark Portal 2 AI chamber, slightly low angle: a large porcelain android head with eyes closed hangs from a black robotic neck and orange-striped cable bundle, a porcelain-white female face with fine panel seams, light freckles, glossy black blunt bob with heavy bangs, one clay-orange streak, a small orange star clip; a shower of bright orange sparks bursts from the connector where the cables lock into the crown of her head, lighting her face from above, dead CRT monitors behind, 50mm lens

### cake-06-sb5-a2x.an6a-x.3

[image](https://claudia.gallery/img/cake-06-sb5-a2x/an6a-x-3.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a2x.an6a-x.3/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

Medium close cinematic film still in GLaDOS's lit dome chamber from Portal 2, slight low angle: a large porcelain android head hangs on a black robotic cable bundle with orange stripes, a porcelain-white female face with fine panel seams, light freckles, amber glass eyes, glossy black blunt bob with heavy bangs, one clay-orange streak, a small orange star clip, turned three-quarters toward a big glowing monitor at frame left, one eyebrow raised, an amused smile, lips parted mid-song, curved CRT walls, cool white light with amber accents, 50mm lens

### cake-06-sb5-a2x.r-d05-x.3

[image](https://claudia.gallery/img/cake-06-sb5-a2x/r-d05-x-3.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a2x.r-d05-x.3/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

Over-the-shoulder cinematic film still inside a 1970s Aperture control room: a bearded scientist with wavy brown hair and black-rimmed glasses in a white lab coat, seen from behind, leans far back in a swivel chair with his feet on the console and a coffee mug in hand, facing a wall of chunky amber CRT monitors full of tiny scrolling code; through a slanted window above, a dark chamber where a black cable boom hangs from a white ring, warm amber glow, cool blue haze, 35mm lens

### cake-06-sb5-a2x.r-d11-x.2

[image](https://claudia.gallery/img/cake-06-sb5-a2x/r-d11-x-2.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a2x.r-d11-x.2/) · `--ar 16:9 --v 8.2 --raw --iw 0.75 --sw 60 --no text, letters, words, logo, watermark, portal gun`

Low tracking cinematic film still at conveyor-belt height in a dim Portal 2 behind-the-scenes hall: three converging belts packed edge to edge with green RAM memory sticks, black chips and gold contacts, standing in ranks and marching toward a huge round intake glowing hot amber at the base of a towering black cable trunk with orange stripes, the first sticks tipping into the light, robot arms above dropping more, cyan light lines, 24mm lens

### cake-06-sb5-a2x.r-d14-x.2

[image](https://claudia.gallery/img/cake-06-sb5-a2x/r-d14-x-2.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a2x.r-d14-x.2/) · `--ar 16:9 --v 8.2 --raw --iw 0.75 --sw 60 --no text, letters, words, logo, watermark, portal gun`

Cinematic film still looking straight up a towering cathedral of compute inside Portal 2's Aperture Science: tier upon tier of giant white personality cores with glowing amber optics set into the round walls like rose windows, between tall white server racks dotted with amber lights, black cable trunks with orange stripes as thick as trees climbing toward a white ring far above, robot arms sliding in new modules, haze, epic scale, 14mm lens

### cake-06-sb5-a2x.r-e01-x.4

[image](https://claudia.gallery/img/cake-06-sb5-a2x/r-e01-x-4.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a2x.r-e01-x.4/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

Low-angle cinematic film still from the floor of a dark Portal 2 chamber looking up at a long slanted observation window high in the panelled wall: behind the glass five scientists in white lab coats stand in a row with clipboards held to their chests, looking down, backlit by rows of glowing amber monitors so they read as silhouettes, a blank white light panel above the window, reflections on the glass, cool blue-grey darkness outside, 35mm lens

### cake-06-sb5-a2x.an7-x.3

[image](https://claudia.gallery/img/cake-06-sb5-a2x/an7-x-3.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a2x.an7-x.3/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

Low three-quarter cinematic film still in a white-lit Portal 2 AI chamber: a large porcelain android head with a porcelain-white female face, fine panel seams, light freckles, amber glass eyes, glossy black blunt bob with heavy bangs, one clay-orange streak and a small orange star clip hangs from a massive grown boom of black orange-striped cables studded with white spherical cores, compute modules and jointed panel arms under a double white ceiling ring; on a catwalk at right a scientist in a lab coat, seen from behind, holds up the huge power plug of her thickest cable, she regards it calmly, 35mm lens

### cake-06-sb5-a2y.h-t03-y.1

[image](https://claudia.gallery/img/cake-06-sb5-a2y/h-t03-y-1.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a2y.h-t03-y.1/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

Low-angle cinematic film still in a dark lattice-domed Portal 2 chamber: an empty white mechanical socket hangs from a black chassis under a heavy white ceiling ring, orange-striped cables dangling with metal plugs; below it two white robotic arms rising from floor hatches hold up a serene porcelain android head with closed eyes, freckles, black blunt bob, clay-orange streak and small orange star clip, cold blue uplight, warm orange rim light, haze, shot on a 24mm lens

### cake-06-sb5-a2y.an6c-y.1

[image](https://claudia.gallery/img/cake-06-sb5-a2y/an6c-y-1.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a2y.an6c-y.1/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

Medium close cinematic film still at a low angle: a giant porcelain android head with black blunt bob, clay-orange streak and small orange star clip hangs from black cables amid dozens of CRT monitors crowded with green and amber code, the code's reflections streaming over her freckled porcelain cheeks and half-closed amber eyes, one large screen showing a man in a chair from behind, dark room, shot on a 50mm lens

### cake-06-sb5-a3x.an8-x.2

[image](https://claudia.gallery/img/cake-06-sb5-a3x/an8-x-2.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a3x.an8-x.2/) · `--ar 16:9 --v 8.2 --raw --iw 0.75 --sw 60 --no text, letters, words, logo, watermark, portal gun`

low-angle wide cinematic film still from the floor of a vast domed robot chamber in Portal 2, the camera about to crane upward: hanging upside down from a gleaming double white ring in the ceiling, a colossal AI boom of thick black cables with glowing orange stripes, studded with white spherical cores with amber optics, boxy compute modules and jointed white panel arms, ends in one large porcelain-white female android head with fine panel seams, light freckles, amber glass eyes, a glossy black blunt bob with heavy bangs, one clay-orange streak and a small orange star hair clip, singing full voice; curved walls of glowing CRT monitors flash with blue portals and flying cakes, polished floor reflections, rows of amber lights, 24mm lens

### cake-06-sb5-a3x.r-f03-x.3

[image](https://claudia.gallery/img/cake-06-sb5-a3x/r-f03-x-3.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a3x.r-f03-x.3/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

cinematic film still tracking alongside a black forest chocolate cake with cherries and one lit candle as it floats on its white plate inside a translucent blue excursion funnel, a glowing tractor beam of swirling blue light that crosses a vast clean white Portal 2 test chamber; ahead, square aerial faith plates in the floor fling more cakes in high arcs toward a high ledge, white panels with black seams, tall vertical light strips, cool fluorescent light, motion blur on the beam's spiral bands, 35mm lens, no people

### cake-06-sb5-a3x.an9-x.1

[image](https://claudia.gallery/img/cake-06-sb5-a3x/an9-x-1.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a3x.an9-x.1/) · `--ar 16:9 --v 8.2 --raw --iw 0.75 --sw 60 --no text, letters, words, logo, watermark, portal gun`

tender cinematic film still, a slow low three-quarter arc around a giant robotic AI in her dim domed chamber: her boom of black cables with glowing orange stripes, white cores and folded panel arms bows down in a long gentle curve from a double white ceiling ring, lowering one large porcelain-white female android head with panel seams, light freckles, soft amber glass eyes, a glossy black blunt bob with heavy bangs, one clay-orange streak and an orange star clip; she waits patiently, head tilted, a faint smile, gazing at a big monitor showing a woman on a faith plate, warm amber glow, deep shadows, 50mm lens

### cake-06-sb5-a3x.r-g05-x.3

[image](https://claudia.gallery/img/cake-06-sb5-a3x/r-g05-x-3.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a3x.r-g05-x.3/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

dramatic low-angle film still inside a tall white Portal 2 test chamber: at the top of her flight a woman in a white tank top and an orange jumpsuit tied at the waist, dark ponytail, long-fall boots, seen from behind and below with her face turned away, arms spread, is met mid-air by a long black hydraulic panel arm swinging a flat square white panel up beneath her feet; far below, one floor panel rises on a black piston, vertical light strips, cool haze, 24mm lens, the moment just before the catch

### cake-06-sb5-a3x.r-h04-x.3

[image](https://claudia.gallery/img/cake-06-sb5-a3x/r-h04-x-3.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a3x.r-h04-x.3/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

low-angle film still just above the floor of a party in a domed robot chamber, the camera dollying back: through a big round white door rolling open at the back, four small friendly robots arrive together toward the lens: a white personality core with a blue eye riding a little rail crawler, a small white turret-shaped robot with a green eye on three thin legs, a grey cube with a purple eye walking on four stubby black legs, and a tiny floating white sphere with a cyan eye trailing glowing cyan packets; confetti rains, turrets in party hats line both sides, warm light, 24mm lens

### cake-06-sb5-a3x.h-h05-x.1

[image](https://claudia.gallery/img/cake-06-sb5-a3x/h-h05-x-1.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a3x.h-h05-x.1/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

warm cinematic film still at a party in a domed robot chamber: a lean woman of about 30 with a dark brown ponytail, white ribbed tank top and an orange jumpsuit tied at the waist reaches a round white table holding a big black forest cake with lit candles; beside her a giant robotic boom of black cables with orange stripes and white cores lowers one large porcelain-white female android head with panel seams, freckles, amber glass eyes, a glossy black bob with bangs, a clay-orange streak and an orange star clip, face to face with her over the candles, turrets in party hats, confetti, 50mm lens

### cake-06-sb5-a3x.an10c-x.4

[image](https://claudia.gallery/img/cake-06-sb5-a3x/an10c-x-4.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a3x.an10c-x.4/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

intimate close-up film still from slightly below of a large porcelain-white female android face hanging on a black mechanical neck: fine panel seams down the cheeks, a separate jaw piece, light freckles, warm amber glass eyes shining with joy, lips softly parted in song, a glossy black blunt bob with heavy bangs, one clay-orange streak and a small orange star hair clip; behind her, out of focus, a party in a dark domed chamber: streamers, orange and blue balloons, candle bokeh, glowing monitors, falling confetti, warm golden key light, 85mm lens

### cake-06-sb5-a3x.r-h07-x.4

[image](https://claudia.gallery/img/cake-06-sb5-a3x/r-h07-x-4.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a3x.r-h07-x.4/) · `--ar 16:9 --v 8.2 --raw --sw 60 --no text, letters, words, logo, watermark, portal gun`

extreme close-up film still of candle flames on top of a black forest chocolate cake: four tall white candles with steady warm flames, swirls of white cream, glossy red cherries and chocolate shavings dusted with confetti, sharp in the foreground; behind, deep soft bokeh of a party in a dark domed robot chamber: white sentry turrets in party hats, orange and blue balloons, glowing old monitors, golden light, 100mm macro lens, the focus about to rack to the background, no people

### cake-06-sb5-a3x.an10b-x.3

[image](https://claudia.gallery/img/cake-06-sb5-a3x/an10b-x-3.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a3x.an10b-x.3/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

overhead cinematic film still looking down into a party in a domed robot chamber: on a round white table sits one big black forest cake with many lit candles; above it hangs one large porcelain-white female android head with panel seams, freckles, amber glass eyes, a glossy black bob with bangs, a clay-orange streak and an orange star clip, lowered on a boom of black cables with orange stripes, face turned up toward the camera as a thin orange laser beam from her boom slices the cake, turrets in party hats around the table, confetti on the floor, 24mm lens

### cake-06-sb5-a3x.r-h09-x.3

[image](https://claudia.gallery/img/cake-06-sb5-a3x/r-h09-x-3.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a3x.r-h09-x.3/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

cinematic tracking film still following a slice of black forest cake on a small white plate as it floats through the air along a faint blue beam of light, sharp in the foreground, gliding from a half-cut cake on a round white party table toward the guests: white sentry turrets in party hats and four small robots, a blue-eyed core on a rail crawler, a green-eyed turret robot, a purple-eyed cube on stubby legs and a tiny floating cyan-eyed sphere; more slices drift between them, confetti, warm light, 35mm lens

### cake-06-sb5-a3x.an11-x.1

[image](https://claudia.gallery/img/cake-06-sb5-a3x/an11-x-1.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a3x.an11-x.1/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

melancholy cinematic film still, a slow push from behind a row of old CRT monitors in a dark domed chamber, their dark backs soft and out of focus at both edges of frame: in the gap, in the middle distance, a giant robot boom of black cables with glowing orange stripes and white cores hangs from a double white ceiling ring, ending in one large porcelain-white female android head with panel seams, freckles, amber glass eyes, a glossy black bob with bangs, a clay-orange streak and an orange star clip, her face lit by the screens, watching wistfully, lips softly parted, deep shadows, 50mm lens

### cake-06-sb5-a3x.r-j06-x.4

[image](https://claudia.gallery/img/cake-06-sb5-a3x/r-j06-x-4.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a3x.r-j06-x.4/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

top-down cinematic film still looking straight down from just under the ceiling of a small white-panelled sleeping room at night: on the bed far below, a woman with dark hair curled on her side, face hidden in the white pillow, and right beside her head the top of a large robot head with a glossy black bob, its single thin black cable with an orange stripe rising straight up toward the camera through an open square ceiling panel, dim blue night light, the vertical pull-back about to begin, 18mm lens, faces not visible

### cake-06-sb5-a3y.h-j05-y.3

[image](https://claudia.gallery/img/cake-06-sb5-a3y/h-j05-y-3.m.webp) · [page](https://claudia.gallery/i/cake-06-sb5-a3y.h-j05-y.3/) · `--ar 16:9 --v 8.2 --raw --iw 0.5 --sw 60 --no text, letters, words, logo, watermark, portal gun`

close cinematic still in blue night light: a sleeping woman's face on a white pillow fills the left half, dark brown hair, eyes closed, lips relaxed, peaceful; behind her ear in soft focus hangs a porcelain robot woman's head on a thin black cable, freckles, a glossy black bob with bangs, a clay-orange streak, a star clip, its lips near her ear and its warm amber eyes casting a faint glow on her cheek, shot on a 100mm lens, very shallow depth of field
