Prompt
A low-poly office kitchen; a low-poly 3D video game heroine, a grown woman in her early thirties with an adult face, defined cheekbones, almond painted eyes and a confident smile, a chunky faceted glossy black blunt bob with heavy bangs and one clay-orange streak, a thin black headset microphone, in a navy blazer and a red necktie over her orange jumpsuit, stands proudly behind a small mini-fridge with wire baskets of shiny metal cubes and a checkout tablet, holding up one cube; a low-poly 3D video game render, flat-shaded chunky polygons, low-resolution painted textures, crisp aliased edges, toon lighting, a strong fisheye lens, Dreamcast-era game art, no text, no letters, no logos