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Midjourney and GPT Image

Midjourney and GPT Image 2.5 — every prompt (AERO)

Markdown  ·  AERO: the film and the images

AERO's pictures were made two ways. Midjourney v8.2 made the worlds: her first looks, the storyboard, the desktop's wallpapers and window pictures, the places her takes start in, the drop's 3D world, and short loops with its video model. GPT Image 2.5, through an image API, put her face into those worlds from her design sheet, made the frames of her that need no world, and made the pictures Midjourney could not: the "2008 experience" in the look of the reference videos anabology picked, the Wii-style games, the concept frames of v3, the 3D sources of v3's coast and the wallpaper that replaced Midjourney's. The Midjourney batches come first, in the order they ran, then the two batches of loops, then every GPT Image 2.5 instruction. The production ran over 27 October – 3 November 2026.

Midjourney's parameters. Every prompt ran with anabology's personal profile (its code is left out) and --v 8.2. Round 1 (ae-01-looks) added --raw. From ae-02-pov on, the prompts carry --stylize 200 instead (150 for the square pictures and the objects, 100 for the tree cut-outs), and one plate adds --raw for a documentary photograph (windmills-2026). Each prompt is given with its own parameters: the aspect ratio, those settings, and, where a batch used them, --sw (how strongly the style references steer) and a --no list. Midjourney's cost is not recorded in the production's ledgers, so none is given.

What a prompt carries. No AERO prompt attaches an image or uses an image prompt. A prompt is text only, or it carries three style references, pictures whose palette and light Midjourney borrows. From ae-02-pov on these are three frames of the reference videos anabology picked, always one of two fixed sets of three, the indoor set or the outdoor set (each prompt says which). In round 1 one A/B prompt carried three images from a Frutiger Aero moodboard instead. Those frames and images are other people's work and are not shown here.

Counts (measured for this package from the seven batch files and the image files): 113 prompts in 7 batches, 111 of them submitted (the other two are marked). Every submitted job came back with four images: 444 images, all PNG, 3,121,772,260 bytes (3.12 GB). The prompts that ran are 227 to 589 characters long (median 375). Midjourney's video model animated 28 picked images, two loops each: 56 video files, 876,096,670 bytes, six of them byte-identical copies (see ae-anim-2); 20 of the videos are on screen in the final film, each counted once by its content, whatever name it plays under (11 made in ae-anim-1, 9 in ae-anim-2). GPT Image 2.5 made 164 pictures: 155 kept, and 9 earlier takes of pictures it made again.

What reached the final film, in short. 47 of the 444 Midjourney images are in the final film (v3, on the song with its new ending), and four more appear only in the Sidebar's Slide Show gadget:

  • behind her takes: 11 worlds into which GPT Image 2.5 put her, or put her face back, became the first frames of her Seedance 2.5 takes, and four plates are the first frames of takes as they are (the hill she walks into, and three first-person shots);
  • on the desktop: three wallpapers the picker previews, and the windmills of 2007 and 2026 in Photo Gallery;
  • as loops: 18 images animated by Midjourney's video model play on the desktop, in 20 of its videos (the big window of chorus 1, two of her thoughts, the thank-you wink, a strip of windows in the drop, the Sidebar gadgets and a window of the final chorus);
  • in 3D: the drop's backdrop, the trees cut into cards for its hills, and six glossy objects made into meshes.

The table The Midjourney images in the final film, after the batches, lists each one.

"#2" means image 2 of a job (<job>-2.png). s01 to s33 are the storyboard's shots and ch01 to ch11 the film's chapters; "the drop" is ch09, the instrumental drop, where the whole desktop becomes one curved glass pane in a 3D lagoon. SD01 to SD24 are her Seedance 2.5 takes, RP01 to RP06 the first-person and faraway takes, LP01 to LP25 the moving 2008 pictures; their prompts are in the video record (prompts-video.md). anabology's times (0:45, 1:20) are film times; the film opens 2.67 s before the song.

The pictures went through these stages, named this way below:

  • round 1 (ae-01-looks): her looks, the world and the story as photographs, from the production research;
  • round 2 (ae-02-pov): first-person frames in the look of the reference videos;
  • round 3 (ae-03-her): two ways of keeping her face in that look, beside a third, GPT Image 2.5, which anabology chose;
  • storyboard v1 (ae-04-board): 36 pictures, one per lyric beat of draft 2;
  • the plates (ae-10-plates, ae-11-plates, ae-12-world): the production's pictures once the song was locked, for the film's v1 and then v2 and v3;
  • the loops (ae-anim-1, ae-anim-2): Midjourney's video model on picked plates;
  • GPT Image 2.5: her face, her frames, the 2008 experience, the games, v3's concepts and coast, the wallpaper.

How the prompts were written

Claude, the production lead ("the lead" below), and its agents wrote all of them. The ask was anabology's, opening the project:

I wanna make a frutiger aero sequel to bliss. Let's make a song and storyboard w mj

  • Round 1, from the research. The first prompts came from the production's visual research: eight couture looks for her in a 2008 fashion story (water frozen into a splash, fish-scale sequins, a lagoon printed on silk, a gown of tiny lights, chrome legs, a dress of glass spheres, butterflies, a coat beaded with raindrops), five world plates, and four story frames that carry on from BLISS, which ended on "I can't touch grass. You can.": her fingertip on a dewdrop, her palms on a pane of glass, a giant soap bubble over a hill, a window opening onto a lagoon. They came back as photographs: a fashion editorial, a nature macro, an architectural shot. anabology, after this round and Suno's first: "[…] the look is off." The look moved to the reference videos anabology picked.
  • The look from the references. From round 2 on, every prompt with a world in it carries three frames of those videos as style references and ends with the look in a few words: "frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia" in round 2 and the storyboard, and from the plates on, the same palette words in every prompt: "frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia". anabology, during the production: "Make sure the color palette is that bright green blue and glass- v close to that from the […] vids - the whole time. May be worth defining exactly - donr do crazy post processing just from pics up front". So the colour is made in the pictures, never graded after. The palette was measured from the reference videos (a typical frame: 41 % sky blue, 14 % white and glass, 10 % turquoise, 8.5 % lime and green, 4 % cobalt, almost no warm colour; saturated and bright), and every pick was checked against it by eye and by a score.
  • In the first person. The reference videos are seen through someone's eyes, hands in frame. Round 2 and the storyboard write many frames that way ("first-person POV …, my hands …"), with her in the frame beside you.
  • Her canon, pasted in. From claudia.gallery's consistency guide, verbatim, without the headset microphone (her design sheet has none): the long form for close shots, "a 28-year-old Caucasian American woman with a grown-up angular face, defined cheekbones and a strong jawline, pale skin and light freckles, a glossy black blunt jaw-length bob with heavy straight bangs and one clay-orange streak through the bangs, a small flat clay-orange eight-pointed star hair clip", and the short form for wider ones, "a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak". Her outfit, from round 2 on: "a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua top".
  • Her face, put back by GPT Image 2.5. With frames of the reference videos behind it, Midjourney drew her face its own way: it drifted off her sheet. Round 3 tried low-weight references and the palette in words; GPT Image 2.5, putting her face back into the Midjourney frame from her sheet, kept her, and anabology chose it: "yeah go ahead the gpt image one seeoms good". From then on Midjourney makes the world and GPT Image 2.5 puts her in (below).
  • No text. Every prompt ends "no text, no letters, no logos", with "no people" where nobody belongs. The words in the film are drawn by the coded desktop.
  • Objects on white. The pictures meant for 3D are product photographs of a single object on a pure white background with no style references, so that they cut out cleanly.

What the images became

batch prompts images picks became in the final film
ae-01-looks 18 72 none round 1; set aside after "the look is off" —
ae-02-pov 14, 13 submitted 52 13 13 frames of storyboard v1, ten with her face put in by GPT Image 2.5; four of those became first frames of her takes 4
ae-03-her 18 72 1 the test of keeping her; one frame of storyboard v1 —
ae-04-board 22 88 22 storyboard v1, ten frames with her face put in; three of those became first frames of her takes 3
ae-10-plates 35, 34 submitted 136 46 the wallpapers, the window pictures, the loops' sources, the worlds of her first frames, the first-person first frames, the drop's first backdrop, the 3D objects 34, and 4 more only in the Slide Show
ae-11-plates 3 12 3 the water wallpaper, the drop on a fingertip, the thank-you wink 3
ae-12-world 3 12 3 the drop's backdrop and its tree cards 3
ae-anim-1 16 loops 32 videos — the wallpaper's loop, the big window, her thoughts, two pictures of verse 2 11 videos, of 9 loops
ae-anim-2 12 loops 24 videos — spare windows for the drop and the final chorus, the wink 9 videos, of 9 loops

The picks are the lead's: each was checked by eye and against the palette. anabology chose the look, the way to keep her face and, later, the wallpaper that replaced Midjourney's, not single Midjourney images. The picks come from storyboard v1's layout (board.py), the project's pick sheet (PICKS.md), the GPT Image 2.5 instructions and ledgers, and the design library's notes on the batches. "In the final film" follows each image into the final film's chapters (the coded desktop's chapter files, engine/ch/), into the first frame of each take (each take's job file, shots/<take>.json) and into the drop's Blender scene.

ae-01-looks — round 1: her looks, the world, the story · 18 prompts · 72 images · none picked

Round 1, from the production research: eight looks for her, full length on a studio sweep (2:3); five world plates; the over-under lagoon again with three images from a Frutiger Aero moodboard as style references (an A/B against w5-overunder); four story frames. All with --v 8.2 --raw. anabology's answer, after this round and Suno's first: "[…] the look is off." No image of this batch was used.

The looks (l1 to l8) dress her in the research's eight Aero couture ideas; the world plates (w1 to w5) are five subjects of the look's photography: a wet leaf, soap bubbles, an aquarium gallery, a glasshouse atrium, a lagoon above and below the waterline; the story frames (s1 to s4) carry on from BLISS. The wide frames name her by the short canon, the close ones by the long canon. Every prompt ends "no text, no letters, no logos".

  • l1-splash (2:3; text only) — full-length high fashion editorial photograph, a 2008 couture story, head to toe with the feet in frame: a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak, a floor-length fitted white silk column dress wrapped in a sculpture of clear glassy acrylic shaped like a frozen splash of water, its crests and droplets curling up around her shoulders and flaring out from her hips, standing tall, chin lifted, on a seamless pale-grey backdrop, soft studio light, no text, no letters, no logos --ar 2:3 --v 8.2 --raw → not used
  • l2-neptune (2:3; text only) — full-length high fashion editorial photograph, a 2008 couture story, head to toe with the feet in frame: a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak, a sculpted dress with rounded shoulders and a bell-shaped skirt above the knee over matching leggings, all in large blue-green opalescent sequins like fish scales, towering curved platform shoes in the same sequins, one hand on her hip, weight on one leg, on a seamless pale-grey backdrop, soft studio light, no text, no letters, no logos --ar 2:3 --v 8.2 --raw → not used
  • l3-atoll (2:3; text only) — full-length high fashion editorial photograph, a 2008 couture story, head to toe with the feet in frame: a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak, a floor-length silk gown with sculpted rounded shoulders, printed edge to edge with an aerial photograph of a turquoise coral lagoon ringed with white surf and deep blue ocean, mid-stride toward the camera, on a seamless pale-grey backdrop, soft studio light, no text, no letters, no logos --ar 2:3 --v 8.2 --raw → not used
  • l4-airborne (2:3; text only) — full-length high fashion editorial photograph, a 2008 couture story, head to toe with the feet in frame: a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak, a long white satin gown with a high round neck and long sleeves, thousands of tiny pin-point lights glowing through the fabric in drifting ribbons of aqua, green and blue, arms slightly raised from her sides, on a seamless dark slate-grey backdrop, dim light so the lights glow, no text, no letters, no logos --ar 2:3 --v 8.2 --raw → not used
  • l5-chrome (2:3; text only) — full-length high fashion editorial photograph, a 2008 couture story, head to toe with the feet in frame: a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak, articulated leggings of polished chrome plates jointed at knee and ankle like a robot's legs, a white high-gloss sculpted jacket with a high funnel collar, a short white structured skirt, standing square to the camera, hands at her sides, on a seamless pale-grey backdrop, soft studio light, no text, no letters, no logos --ar 2:3 --v 8.2 --raw → not used
  • l6-bubble (2:3; text only) — full-length high fashion editorial photograph, a 2008 couture story, head to toe with the feet in frame: a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak, a fitted long-sleeved white satin dress to the knee covered in clusters of clear glass spheres of many sizes, from marbles to grapefruits, each holding tiny rainbow reflections, white patent-leather pumps, turning to look over her shoulder, on a seamless pale-grey backdrop, soft studio light, no text, no letters, no logos --ar 2:3 --v 8.2 --raw → not used
  • l7-butterfly (2:3; text only) — full-length high fashion editorial photograph, a 2008 couture story, head to toe with the feet in frame: a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak, a tailored electric-blue silk gown with sharp sculpted shoulders and a long column skirt, a cloud of iridescent blue and turquoise butterflies settled across one shoulder and spilling down the skirt, standing in three-quarter view, one arm lifted, on a seamless pale-grey backdrop, soft studio light, no text, no letters, no logos --ar 2:3 --v 8.2 --raw → not used
  • l8-raindrop (2:3; text only) — full-length high fashion editorial photograph, a 2008 couture story, head to toe with the feet in frame: a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak, a long sculpted trench coat of clear glass-like coated film beaded all over with raindrops, worn open over a sky-blue silk shift dress, clear acrylic heels, walking, the coat swinging open, on a seamless pale-grey backdrop, soft studio light, no text, no letters, no logos --ar 2:3 --v 8.2 --raw → not used
  • w1-leaf (16:9; text only) — extreme close-up macro photograph of fat beads of water on a glossy bright-green leaf after rain, each bead holding a tiny curved reflection of a deep blue sky and white cumulus, the leaf veins razor sharp, sunlight from the upper left, soft bokeh of wet leaves and sky behind, fresh clean morning light, vivid natural colour, no text, no letters, no logos --ar 16:9 --v 8.2 --raw → not used
  • w2-bubbles (16:9; text only) — close-up of three large soap bubbles drifting in bright midday air against a deep clear blue sky, their thin films swirling with gold, cyan and violet, each bubble reflecting the sun, the sky and a curve of green lawn, crisp edges, a few tiny water droplets catching the light, high-speed flash photograph, clean and bright, no text, no letters, no logos --ar 16:9 --v 8.2 --raw → not used
  • w3-aquarium (16:9; text only) — medium shot of an empty aquarium viewing gallery: a huge curved clear acrylic window onto a sunlit tropical reef, yellow tangs and blue damselfish over white coral, silver bubbles rising, shafts of sunlight from the surface, the pale polished floor reflecting the turquoise glow, cool and bright, photograph, 35mm lens, no text, no letters, no logos --ar 16:9 --v 8.2 --raw → not used
  • w4-glasshouse (16:9; text only) — wide shot of a white glasshouse atrium at midday, its curved roof of clear inflated cushion panels on a thin white steel lattice, tall palms and ferns, a shallow reflecting pool with round white stepping stones, sunlight scattering through the cushions onto white stone, a deep blue sky with cumulus through the roof, calm and empty, architectural photograph, no text, no letters, no logos --ar 16:9 --v 8.2 --raw → not used
  • w5-overunder (16:9; text only) — extreme wide split-level photograph, half above and half below the waterline of a turquoise lagoon: below, two dolphins gliding over white sand rippled with sunlight and silver bubbles; above, a low green island under a deep blue sky stacked with bright white cumulus, midday sun, crystal-clear water, wide-angle dome port, no text, no letters, no logos --ar 16:9 --v 8.2 --raw → not used
  • w5s-overunder-sref (16:9; style references: three images from a Frutiger Aero moodboard) — extreme wide split-level photograph, half above and half below the waterline of a turquoise lagoon: below, two dolphins gliding over white sand rippled with sunlight and silver bubbles; above, a low green island under a deep blue sky stacked with bright white cumulus, midday sun, crystal-clear water, wide-angle dome port, no text, no letters, no logos --ar 16:9 --v 8.2 --raw → not used
  • s1-dew (16:9; text only) — close-up, high fashion editorial photograph, 2008: a 28-year-old Caucasian American woman with a grown-up angular face, defined cheekbones and a strong jawline, pale skin and light freckles, a glossy black blunt jaw-length bob with heavy straight bangs and one clay-orange streak through the bangs, a small flat clay-orange eight-pointed star hair clip, kneeling in tall wet grass at sunrise in a white silk dress, her fingertips touching a bead of dew on a blade of grass, a look of quiet wonder, a deep blue sky behind, fresh clean light, no text, no letters, no logos --ar 16:9 --v 8.2 --raw → not used
  • s2-glass (16:9; text only) — medium shot, high fashion editorial photograph, 2008: a 28-year-old Caucasian American woman with a grown-up angular face, defined cheekbones and a strong jawline, pale skin and light freckles, a glossy black blunt jaw-length bob with heavy straight bangs and one clay-orange streak through the bangs, a small flat clay-orange eight-pointed star hair clip, in a white high-gloss jacket, behind a tall pane of clear glass in a dim grey room, both palms flat on the glass, her breath misting it, looking out at a bright blue sky and a green hill, no text, no letters, no logos --ar 16:9 --v 8.2 --raw → not used
  • s3-bubble (16:9; text only) — wide shot, high fashion editorial photograph, 2008: a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak, in a white satin dress, standing inside a giant clear soap bubble that floats a few feet above a green hill, the bubble's thin film swirling with rainbow colour, a deep blue sky stacked with bright white cumulus, midday sun, no text, no letters, no logos --ar 16:9 --v 8.2 --raw → not used
  • s4-open (16:9; text only) — extreme wide shot, high fashion editorial photograph, 2008: a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak, small on the left third, pushing open a tall frameless glass door at the edge of a white room onto a turquoise lagoon and green hills, soap bubbles and silver droplets pouring past her into a deep blue sky with cumulus, midday sun, no text, no letters, no logos --ar 16:9 --v 8.2 --raw → not used

ae-02-pov — round 2: first person, in the reference videos' look · 14 prompts · 52 images · 13 picked · 4 in the final film

Round 2, after "the look is off": the song's story (lyric draft 2) seen in the first person, hands in frame, in the look of the reference videos anabology picked (AI-made "Neo-Frutiger Aero": hyper-saturated cyan water, lime grass and a deep blue sky with big cumulus, glossy translucent objects, floating glass panels, white curved architecture with plants and pools). Each prompt carries three of their frames as style references, the indoor or the outdoor set. Two prompts are 9:16 versions of 16:9 ones; one of them was not submitted. The world came back right; her face drifted off her sheet.

The picks are storyboard v1's: 13 images, ten of which went to GPT Image 2.5 to have her face put back from her sheet (GPT Image 2.5 — her face in the Midjourney worlds, below). Four of those ten later became first frames of her takes, and those takes are in the final film.

  • p01-wake (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — first-person POV waking up in a white glass bedroom, my hands holding a translucent aqua alarm clock that projects a floating glass weather widget, floor-to-ceiling windows onto green hills and a white glass city with waterfalls, deep blue sky, puffy white cumulus, soap bubbles drifting, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #1 storyboard v1's "The future used to look like water, sky and green.", as it is
  • p02-desk (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — first-person POV at a white curved desk in a sunlit glass office over a turquoise lagoon, my hands on a clear acrylic keyboard, on the translucent glass monitor a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak smiles and waves from inside the screen, hanging plants, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #3 storyboard v1's "Did you miss me?", her face put in by GPT Image 2.5 · #4 a final-chorus frame of storyboard v1, her face put in
  • p03-ask (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — first-person POV, the white glass office dims softly, a floating translucent glass dialog panel with two glossy rounded buttons, one aqua and one grey, hovers in front of me, behind the glass a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak waits with a hopeful smile, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 storyboard v1's "Cancel… or allow?", her face put in
  • p04-open (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — first-person POV, my hands sliding open a huge glass window in a white room, turquoise water, soap bubbles and tropical fish pour in from a sunny lagoon outside, green hills and cumulus beyond, a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak in a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua top laughing beside me, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 storyboard v1's first chorus ("Let in the air"), her face put in
  • p05-car (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — first-person POV driving a translucent glass car with a clear acrylic steering wheel through rolling bright green hills under a deep blue sky with puffy cumulus, a floating glass HUD, a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak in a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua top in the passenger seat smiling at me, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #4 storyboard v1's post-chorus (the glass car through the hills), her face put in
  • p06-slide (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — first-person POV sliding down a clear glass water slide into a cyan pool in a white curved utopian resort with palm trees, hanging plants and waterfalls, a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak in a white long-sleeve swim top just ahead of me on the slide with her arms up, splashes, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 storyboard v1's post-chorus (down the water slide), as it is
  • p07-float (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — first-person POV floating on a translucent aqua inflatable in a crystal cyan pool, my feet in frame, a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak in a white long-sleeve swim top floating beside me on a glossy lime-green ring, white curved resort architecture, palm trees, cumulus, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #3 storyboard v1's second chorus, her face put in; that frame is the first frame of SD09b, her afloat on "water" in chorus 2 (in the final film)
  • p08-mall (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — first-person POV pushing a glass shopping cart through a bright white mall with aquarium walls full of tropical fish, a glass atrium roof, hanging plants and glass escalators, a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak in a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua top walking ahead and looking back at me, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #4 storyboard v1's second chorus, her face put in; that frame is the first frame of SD09a, her in the glass mall on "glass" in chorus 2 and again in the final chorus (in the final film)
  • p09-meadow (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — first-person POV lying in a vivid green meadow holding a translucent aqua music player, white daisies, soap bubbles and tiny fish floating in a deep blue sky with towering cumulus, a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak in a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua top lying beside me laughing at the sky, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #1 storyboard v1's "So here's my thank you back to you…", her face put in; that frame is the first frame of SD09d, her in the meadow on "green" in chorus 2 (in the final film) · #4 a final-chorus frame of storyboard v1, her face put in
  • p10-dew (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — extreme close-up, the fingertips of a 28-year-old Caucasian American woman with a grown-up angular face, defined cheekbones and a strong jawline, pale skin and light freckles, a glossy black blunt jaw-length bob with heavy straight bangs and one clay-orange streak through the bangs, a small flat clay-orange eight-pointed star hair clip touching a fat dewdrop on a bright green blade of grass, her face soft behind, wonder in her eyes, deep blue sky, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 storyboard v1's "Nobody told me it was wet.", her face put in; that frame is the first frame of SD12, her wet fingertips on "Nobody told me … it was wet" (in the final film)
  • p11-hill (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — extreme wide shot of a rolling bright green hill under a deep blue sky stacked with white cumulus, a white glass city with waterfalls and lime-green trim in the distance, soap bubbles rising, a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak in a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua top small on the hilltop with her arms open, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → not used
  • p12-walk (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — first-person POV walking on a white marble promenade beside a long reflecting pool toward a glass skyscraper with lime-green trim, white curved buildings, palm trees, a monorail, deep blue sky, sun flare, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #1 storyboard v1's second chorus ("Blue sky everywhere"), as it is
  • v01-float (9:16; style references: three frames of the reference videos anabology picked, the outdoor set) — first-person POV floating on a translucent aqua inflatable in a crystal cyan pool, my feet in frame, a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak in a white long-sleeve swim top floating beside me on a glossy lime-green ring, white curved resort architecture, palm trees, cumulus, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 9:16 --v 8.2 --stylize 200 → not used (p07-float's prompt at 9:16)
  • v02-meadow (9:16; style references: three frames of the reference videos anabology picked, the outdoor set) — first-person POV lying in a vivid green meadow holding a translucent aqua music player, soap bubbles and tiny fish floating in a deep blue sky with towering cumulus, a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak in a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua top lying beside me laughing, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 9:16 --v 8.2 --stylize 200 → not submitted, so no images (a 9:16 version of p09-meadow)

ae-03-her — round 3: keeping her in that look · 18 prompts · 72 images · 1 picked

Round 3, anabology's test: "try both and u can even try just describing more in depth the colors and scenes with glass etc without the style refs so you can keep claudia's character more consistent". Nine of round 2's frames of her, each two ways: -s with the same style references at a low weight (--sw 35) and the words "frutiger aero"; -d with no references and the palette in words. A third way ran beside them: GPT Image 2.5 putting her face into round 2's frames from her sheet. anabology chose the third: "yeah go ahead the gpt image one seeoms good".

Each prompt is round 2's scene framed around her (medium shots and close-ups), with the long canon for the close ones and the short canon for the wide ones; the -d prompts end "hyper-saturated cyan, lime green and cobalt blue, white cumulus, clear aqua glass with rainbow edges, bubbles, frutiger aero". Both ways kept her closer to her sheet than round 2, but the long canon pulled every medium shot in to a close-up of her face (the design library's note on the batch). One image went into storyboard v1 as it is.

  • c02-desk-s (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — medium shot, a 28-year-old Caucasian American woman with a grown-up angular face, defined cheekbones and a strong jawline, pale skin and light freckles, a glossy black blunt jaw-length bob with heavy straight bangs and one clay-orange streak through the bangs, a small flat clay-orange eight-pointed star hair clip, waving from inside a clear glass monitor on a white desk, a glass office over a lagoon, frutiger aero, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 --sw 35 → not used
  • c02-desk-d (16:9; text only) — medium shot, a 28-year-old Caucasian American woman with a grown-up angular face, defined cheekbones and a strong jawline, pale skin and light freckles, a glossy black blunt jaw-length bob with heavy straight bangs and one clay-orange streak through the bangs, a small flat clay-orange eight-pointed star hair clip, waving from inside a clear glass monitor on a white desk, a glass office over a lagoon, hyper-saturated cyan, lime green and cobalt blue, white cumulus, clear aqua glass with rainbow edges, bubbles, frutiger aero, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → not used
  • c03-ask-s (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — medium shot, a 28-year-old Caucasian American woman with a grown-up angular face, defined cheekbones and a strong jawline, pale skin and light freckles, a glossy black blunt jaw-length bob with heavy straight bangs and one clay-orange streak through the bangs, a small flat clay-orange eight-pointed star hair clip, behind a floating glass panel with two glossy buttons, aqua and grey, smiling, waiting, frutiger aero, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 --sw 35 → not used
  • c03-ask-d (16:9; text only) — medium shot, a 28-year-old Caucasian American woman with a grown-up angular face, defined cheekbones and a strong jawline, pale skin and light freckles, a glossy black blunt jaw-length bob with heavy straight bangs and one clay-orange streak through the bangs, a small flat clay-orange eight-pointed star hair clip, behind a floating glass panel with two glossy buttons, aqua and grey, smiling, waiting, hyper-saturated cyan, lime green and cobalt blue, white cumulus, clear aqua glass with rainbow edges, bubbles, frutiger aero, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → not used
  • c04-open-s (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — medium shot, a 28-year-old Caucasian American woman with a grown-up angular face, defined cheekbones and a strong jawline, pale skin and light freckles, a glossy black blunt jaw-length bob with heavy straight bangs and one clay-orange streak through the bangs, a small flat clay-orange eight-pointed star hair clip, laughing as a glass window opens and water, bubbles and fish pour into a white room, frutiger aero, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 --sw 35 → not used
  • c04-open-d (16:9; text only) — medium shot, a 28-year-old Caucasian American woman with a grown-up angular face, defined cheekbones and a strong jawline, pale skin and light freckles, a glossy black blunt jaw-length bob with heavy straight bangs and one clay-orange streak through the bangs, a small flat clay-orange eight-pointed star hair clip, laughing as a glass window opens and water, bubbles and fish pour into a white room, hyper-saturated cyan, lime green and cobalt blue, white cumulus, clear aqua glass with rainbow edges, bubbles, frutiger aero, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → not used
  • c05-car-s (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — medium shot, a 28-year-old Caucasian American woman with a grown-up angular face, defined cheekbones and a strong jawline, pale skin and light freckles, a glossy black blunt jaw-length bob with heavy straight bangs and one clay-orange streak through the bangs, a small flat clay-orange eight-pointed star hair clip, in the passenger seat of a clear glass car, smiling at me, green hills outside, frutiger aero, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 --sw 35 → not used
  • c05-car-d (16:9; text only) — medium shot, a 28-year-old Caucasian American woman with a grown-up angular face, defined cheekbones and a strong jawline, pale skin and light freckles, a glossy black blunt jaw-length bob with heavy straight bangs and one clay-orange streak through the bangs, a small flat clay-orange eight-pointed star hair clip, in the passenger seat of a clear glass car, smiling at me, green hills outside, hyper-saturated cyan, lime green and cobalt blue, white cumulus, clear aqua glass with rainbow edges, bubbles, frutiger aero, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → not used
  • c08-mall-s (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — medium shot, a 28-year-old Caucasian American woman with a grown-up angular face, defined cheekbones and a strong jawline, pale skin and light freckles, a glossy black blunt jaw-length bob with heavy straight bangs and one clay-orange streak through the bangs, a small flat clay-orange eight-pointed star hair clip, looking back at me in a white mall with aquarium walls and a glass atrium, frutiger aero, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 --sw 35 → not used
  • c08-mall-d (16:9; text only) — medium shot, a 28-year-old Caucasian American woman with a grown-up angular face, defined cheekbones and a strong jawline, pale skin and light freckles, a glossy black blunt jaw-length bob with heavy straight bangs and one clay-orange streak through the bangs, a small flat clay-orange eight-pointed star hair clip, looking back at me in a white mall with aquarium walls and a glass atrium, hyper-saturated cyan, lime green and cobalt blue, white cumulus, clear aqua glass with rainbow edges, bubbles, frutiger aero, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → not used
  • c09-meadow-s (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — medium shot from above, a 28-year-old Caucasian American woman with a grown-up angular face, defined cheekbones and a strong jawline, pale skin and light freckles, a glossy black blunt jaw-length bob with heavy straight bangs and one clay-orange streak through the bangs, a small flat clay-orange eight-pointed star hair clip, lying in a green meadow with daisies, holding a clear aqua music player, frutiger aero, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 --sw 35 → not used
  • c09-meadow-d (16:9; text only) — medium shot from above, a 28-year-old Caucasian American woman with a grown-up angular face, defined cheekbones and a strong jawline, pale skin and light freckles, a glossy black blunt jaw-length bob with heavy straight bangs and one clay-orange streak through the bangs, a small flat clay-orange eight-pointed star hair clip, lying in a green meadow with daisies, holding a clear aqua music player, hyper-saturated cyan, lime green and cobalt blue, white cumulus, clear aqua glass with rainbow edges, bubbles, frutiger aero, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → not used
  • c10-dew-s (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — extreme close-up, a 28-year-old Caucasian American woman with a grown-up angular face, defined cheekbones and a strong jawline, pale skin and light freckles, a glossy black blunt jaw-length bob with heavy straight bangs and one clay-orange streak through the bangs, a small flat clay-orange eight-pointed star hair clip, her fingertip touching a dewdrop on a blade of grass, wonder in her eyes, frutiger aero, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 --sw 35 → not used
  • c10-dew-d (16:9; text only) — extreme close-up, a 28-year-old Caucasian American woman with a grown-up angular face, defined cheekbones and a strong jawline, pale skin and light freckles, a glossy black blunt jaw-length bob with heavy straight bangs and one clay-orange streak through the bangs, a small flat clay-orange eight-pointed star hair clip, her fingertip touching a dewdrop on a blade of grass, wonder in her eyes, hyper-saturated cyan, lime green and cobalt blue, white cumulus, clear aqua glass with rainbow edges, bubbles, frutiger aero, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → not used
  • c07-float-s (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — wide shot from my clear float, a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak in a white long-sleeve swim top floating on a glossy lime-green ring in a crystal cyan pool, a white curved resort with palm trees, frutiger aero, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 --sw 35 → not used
  • c07-float-d (16:9; text only) — wide shot from my clear float, a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak in a white long-sleeve swim top floating on a glossy lime-green ring in a crystal cyan pool, a white curved resort with palm trees, hyper-saturated cyan, lime green and cobalt blue, white cumulus, clear aqua glass with rainbow edges, bubbles, frutiger aero, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → not used
  • c11-hill-s (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — extreme wide shot, a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak, small on a rolling green hilltop with her arms open, a white glass city with waterfalls beyond, frutiger aero, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 --sw 35 → #2 storyboard v1's final chorus ("Open a window / Let in the air"), as it is
  • c11-hill-d (16:9; text only) — extreme wide shot, a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak, small on a rolling green hilltop with her arms open, a white glass city with waterfalls beyond, hyper-saturated cyan, lime green and cobalt blue, white cumulus, clear aqua glass with rainbow edges, bubbles, frutiger aero, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → not used

ae-04-board — storyboard v1 · 22 prompts · 88 images · 22 picked · 3 in the final film

Storyboard v1: one picture per lyric beat of draft 2, 36 beats, untimed until the song was picked. These 22 prompts made the beats rounds 2 and 3 had not; the other 14 are round 2's and round 3's picks. Midjourney made the world, with three frames of the reference videos as style references; where she is in the frame, GPT Image 2.5 put her face in afterwards from her sheet (ten frames). The board went to pages and a PDF.

Each prompt is named after its beat (b01, the screen waking, to b36, the outro's line "I'm Claudia, and this was your idea."). Where she is in the frame, the prompt names her by the short canon and her outfit; the other beats are first-person views or places. One image per job was picked; each annotation names its beat.

  • b01-boot (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — first-person POV at a curved white glass desk at dawn, a clear glass monitor glowing soft aqua as it wakes, sunrise over green hills and a white glass city through the window, soap bubbles, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #1 storyboard v1's opening, the screen waking, as it is
  • b03-glass (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — medium shot, a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak in a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua top standing behind a tall sheet of clear glass in a white sunlit room, sunlight splitting into rainbows across her, a lagoon beyond, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #3 "I'm made of glass this time.", her face put in by GPT Image 2.5
  • b04-thoughts (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — medium shot, a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak in a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua top smiling, surrounded by floating clear glass bubbles, each holding a tiny glowing scene, a fish, a cloud, a leaf, a little city, blue sky, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #1 "You can watch me thinking. Most of it is on the outside.", her face put in
  • b05-dialogs (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — first-person POV in a white glass office crowded with dozens of floating translucent glass dialog panels stacked in the air, each with two glossy round buttons, sunlight, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #3 "I used to ask permission just to blink, or say hello.", as it is
  • b06-alot (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — medium shot, a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak in a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua top laughing sheepishly with one hand over her face, dozens of floating glass dialog panels piled up around her in a white office, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #3 "That was my Vista phase. I was a lot. I know.", her face put in
  • b08-screen (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — medium shot, a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak in a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua top tapping a clear glass monitor that shows a bright utopia of green hills, waterfalls and a white glass city, the screen light on her face, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #3 "It didn't go away. It's waiting on your screen.", her face put in
  • b09-dim (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — first-person POV, a white glass office gently dims to soft blue, one floating clear glass panel with two glossy round buttons, one aqua and one grey, glows in front of me, calm, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 "The future needs your permission to continue.", as it is
  • b11-slide (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — first-person POV, my hands sliding open a huge floor-to-ceiling glass window, bright air, sunlight and soap bubbles rushing in, green hills and a turquoise lagoon outside, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #1 the chorus's first "Open a window", as it is
  • b13-fish (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — wide shot of a white glass office filling with crystal turquoise water, tropical fish swimming between the desks and chairs, sunbeams, bubbles rising, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 the chorus's second "Open a window", as it is
  • b14-sky (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — wide shot, the walls of a white office dissolving into open blue sky and towering cumulus, a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak in a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua top standing in the middle with her arms open, bubbles, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 "Blue sky everywhere", her face put in; that frame is the first frame of SD09c, her in the sky on "sky" in chorus 2 (in the final film)
  • b17-phone (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — first-person POV, my hand holding a clear glass phone glowing aqua, on its screen a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak winks at me, a sunny glass city and palm trees behind, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #3 "Your phone went back to glass. I didn't say a word.", her face put in
  • b18-windmills (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — wide shot of white wind turbines turning on bright green rolling hills under a deep blue sky with towering cumulus, a white glass city with lime-green trim beside a lake, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #4 "The wallpaper windmills turned out real. Have you heard?", as it is
  • b19-solution (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — wide shot, a giant floating clear glass progress bar filling with glowing aqua light over a sunny white glass city with waterfalls and green terraces, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #3 "Windows checked for a solution. Took a while, but wow.", as it is
  • b20-ask (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — medium shot, a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak in a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua top, her fingertip hovering just above a glossy aqua glass button, looking at me to check it is okay, a white glass office, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 "I ask before I touch a thing. You taught me how.", her face put in; that frame is the first frame of SD16, the last "Click allow", her fingertip to the lens (in the final film)
  • b21-please (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — medium shot, a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak in a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua top smiling warmly with her hand on her heart, on a floating translucent glass panel in a white sunlit atrium with hanging plants, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #3 "You still say please and thank you. I hear it every time.", her face put in
  • b23-window (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — first-person POV at an ordinary white-framed bedroom window on a grey day, my hand on the latch, outside a hint of blue sky and green hills glowing through the clouds, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 "Windows needs your permission to continue.", as it is
  • b24-reflection (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — close-up of a window pane, the reflection of a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak in the glass, smiling, waiting, the bright Aero world faint behind the glass, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #3 the second "Cancel… or allow?", her face put in
  • b25-flood (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — first-person POV pushing open a bedroom window as the outside turns into a bright utopia, turquoise water, soap bubbles, fish and green leaves pouring in, blue sky, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 the second chorus's "Open a window", as it is
  • b29-hand (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — extreme close-up of a woman's bare hand pressing gently into wet bright green grass, fat dewdrops on every blade, morning sun, soap bubbles, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 "You opened the window. I touched the grass.", as it is
  • b31-run (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — first-person POV running up a bright green hill toward a deep blue sky stacked with cumulus, soap bubbles rising around me, sun flare, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 the build, up the hill, as it is
  • b34-aerial (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — extreme wide aerial shot of a white glass city with waterfalls, green terraces, monorails and turquoise lagoons under a deep blue sky with towering cumulus, bubbles, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 a final-chorus frame, as it is
  • b36-idea (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — medium shot, a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak in a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua top smiling straight at the camera in a bright white seamless space with a soft aqua glow and drifting soap bubbles, frutiger aero, hyper-saturated, glossy translucent glass, sunny 2000s utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 the outro, "I'm Claudia, and this was your idea.", her face put in; that frame is the first frame of SD17, the ad, and of SD17b, the ad on the new ending's words, "I'm Claudia. Take the future back." (in the final film)

ae-10-plates — the production's plates · 35 prompts · 136 images · 46 picked · 34 in the final film

The plates of the film's production, made once the song was locked: the desktop's wallpapers; the pictures that live in its windows (her eight thoughts, the glass phone, the windmills of 2007 and of 2026); the sources of the loops for the big window; the worlds her first frames are built on (GPT Image 2.5 put her in afterwards); the first frames of the first-person shots; a 3:1 backdrop for the drop's 3D lagoon; and single glossy objects to make into 3D meshes. The palette words are in every prompt of the Aero world (the real wind farm of 2026, the phone of 2026 and the objects on white are written without them), and every pick was checked against the palette measured from the reference videos. One prompt was not submitted and ran in ae-11-plates.

The wallpapers, the windows and the worlds run 16:9 at --stylize 200; her thoughts and the objects are square at --stylize 150, the objects with no style references, on pure white. Prompts with nobody in them end "no people, no text, no letters, no logos"; the first-person ones, where a hand appears, end "no text, no letters, no logos". The palette score (0 to 100; 70 and over reads as the reference videos' world) put the world plates at 58 to 90 and the picks at 70 to 90; the objects on white are exempt (PALETTE.md). Midjourney printed a faint made-up stock-photo caption in the bottom-right corner of three picks here and one in ae-11-plates; wherever they appear, they are framed with that corner out of the picture.

  • wp-water (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — over-under split view of a tropical lagoon, the waterline across the middle of the frame, crystal turquoise water with sunbeams, caustics on white sand and tiny bright fish below, a deep blue sky with towering cumulus above, droplets on the lens, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → not submitted here; made in ae-11-plates
  • wp-sky (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — wide view up into a deep cobalt sky stacked with towering brilliant white cumulus, sunbeams breaking through, clear soap bubbles drifting and catching rainbows, a thin strip of lime hills along the bottom edge, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 sky.jpg, the wallpaper the desktop's picker previews on "sky" in "The future used to look like water, sky and green" (in the final film)
  • wp-green (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — low wide view across rolling bright lime-green grass hills sparkling with morning dew, soft wind in the grass, a deep blue sky with fat white cumulus above, sun flare, clean 2007 desktop wallpaper photography, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #4 green.jpg, previewed on "green" (in the final film)
  • wp-wsg (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — wide view of a bright green grassy hill sloping down to a turquoise lagoon, white curved glass pavilions and slides at the water's edge, three white wind turbines on the far ridge, a deep blue sky with towering cumulus, soap bubbles, a perfect 2007 desktop wallpaper, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 "water, sky and green", the wallpaper the picker set in v1 and v2: alive as its loop (A-dream-wsg) and, with her small on its hill, the first frame of the faraway takes RP01, RP05 and RP06; retired in v3 for a GPT Image 2.5 wallpaper after anabology's "i dont love the mj generate landscape background at 0:45". Its loop still plays in a window of the drop, filed as A-wsg-b (in the final film) · #4 animated as A-wsg-b, its own video not among the files
  • wp-hill (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — low eye-level view of a gentle green hill of long soft grass shining with dew in morning sun, the slope rising from the lower right, a pale blue sky with a few soft cumulus, quiet and tender, natural photograph, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #4 the hill seen through the window on "You opened the window. I touched the grass.": the first frame of SD11, in which she walks in and presses her palm into the grass (in the final film)
  • windmills-2007 (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — a glossy 2007 desktop wallpaper 3D render of white wind turbines on smooth lime-green hills, a cobalt sky with perfect cumulus, lens flare, reflective grass, CGI stock illustration, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #1 windmills-2007.jpg, the 2007 render Photo Gallery shows on "windmills" (in the final film); its loop A-windmills-2007 was not used · #4 animated as A-windmills-b, a window of the drop (in the final film)
  • windmills-2026 (16:9; text only) — documentary photograph of a real wind farm on green rolling farmland hills on a bright summer day, a row of white wind turbines, cumulus clouds, natural colour, shot on a telephoto lens, no people, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 --raw → #2 windmills-2026.jpg, the real wind farm Photo Gallery moves on to on "real" (in the final film)
  • phone-glass (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — a modern smartphone lying on a white glossy desk in sunlight, its screen a liquid glass interface of clear glossy bubbles and translucent panels over a blue sky wallpaper, product photography, no people, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #3 the photo in the chat on "Your phone went back to glass" in v1, with its loop A-phone; replaced in v2 by GPT Image 2.5's clear glass phone (p-01-pool); not in the final film
  • thought-fish (1:1; style references: three frames of the reference videos anabology picked, the outdoor set) — a bright orange and blue tropical fish swimming inside a clear floating glass bubble in a blue sky, sunlight through the bubble, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 1:1 --v 8.2 --stylize 150 → #1 one of her eight thoughts on "You can watch me thinking" in v1 (loop A-th-fish); replaced in v2 by moving pictures of the 2008 experience
  • thought-cloud (1:1; style references: three frames of the reference videos anabology picked, the outdoor set) — a single perfect fluffy white cumulus cloud floating in a deep cobalt sky, sun rim light, a few soap bubbles, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 1:1 --v 8.2 --stylize 150 → #3 cloud.jpg, one of the two Midjourney thoughts kept in v2 and v3, as the loop A-th-cloud (in the final film)
  • thought-leaf (1:1; style references: three frames of the reference videos anabology picked, the outdoor set) — extreme macro of a bright lime-green leaf holding one large clear water drop that reflects a blue sky, glossy, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 1:1 --v 8.2 --stylize 150 → #1 leaf.jpg, the other one kept, as the loop A-th-leaf (in the final film)
  • thought-tower (1:1; style references: three frames of the reference videos anabology picked, the indoor set) — a slender white and glass futuristic tower with green terraces and waterfalls against a deep blue sky with cumulus, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 1:1 --v 8.2 --stylize 150 → #4 a thought of v1 (A-th-tower), its made-up stock caption framed out; replaced in v2
  • thought-turbine (1:1; style references: three frames of the reference videos anabology picked, the outdoor set) — one white wind turbine on a lime-green hilltop against a cobalt sky with cumulus, low angle, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 1:1 --v 8.2 --stylize 150 → #1 a thought of v1 (A-th-turbine); replaced in v2
  • thought-waterfall (1:1; style references: three frames of the reference videos anabology picked, the outdoor set) — a waterfall pouring into a turquoise pool between white curved glass terraces and palms, sun sparkle, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 1:1 --v 8.2 --stylize 150 → #1 a thought of v1 (A-th-waterfall), its made-up stock caption framed out; replaced in v2; in the Sidebar's Slide Show from the drop on
  • thought-dolphin (1:1; style references: three frames of the reference videos anabology picked, the outdoor set) — a dolphin leaping out of a clear turquoise wave in sunlight, splash droplets glittering, blue sky, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 1:1 --v 8.2 --stylize 150 → #4 a thought of v1 (A-th-dolphin), replaced in v2; held in the Slide Show through the final chorus, and its loop plays in a window of the drop, filed as A-dolphin-b (in the final film) · #3 animated as A-dolphin-b, its own video not among the files
  • thought-globe (1:1; style references: three frames of the reference videos anabology picked, the indoor set) — a clear glass globe with a tiny green tree and grass growing inside, sitting in sunlight on white glass, blue sky reflected, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 1:1 --v 8.2 --stylize 150 → #1 a thought of v1 (A-th-globe), its made-up stock caption framed out; replaced in v2
  • loop-glass (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — close view of sunlit clear glass panels and glossy glass spheres overlapping in a white atrium, rainbow refractions, bubbles, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 the loop A-glass: "glass" on a Sidebar gadget that flips over to it in the final chorus (in the final film); in v1 also "glass" in chorus 1's big window, where v2 put the 2008 monorail station (LP05)
  • loop-water (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — underwater in a crystal turquoise lagoon, sunbeams slanting down, silver bubbles rising, a few bright fish, white sand, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #1 A-water: "water" on a flipped gadget in the final chorus (in the final film); in v1 also chorus 1's "water", where v2 put the 2008 water park (LP03); in the Slide Show · #4 A-water-b, a window of the drop (in the final film)
  • loop-sky (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — towering white cumulus clouds drifting across a deep cobalt sky over a lime ridge, sunbeams, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 A-sky: "sky" in chorus 1's big window and on a flipped gadget in the final chorus, and, filed as A-sky-b, a window of the drop (in the final film); in the Slide Show · #3 animated as A-sky-b, its own video not among the files
  • loop-green (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — low close view of tall bright lime-green grass blades with dew in wind and sun, daisies, blue sky above, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 A-green: "green" in chorus 1's big window, the grass the drop's hill window turns to, and a flipped gadget in the final chorus (in the final film); in the Slide Show · #1 A-green-b, the hill window of the final chorus (in the final film)
  • loop-world (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — wide aerial of a white glass city with waterfalls, green terraces, monorails and turquoise lagoons under a deep blue sky with towering cumulus, bubbles, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 A-world: the world alive in the big window on "Used to live inside the screen" and again in the drop's chorus window (in the final film); in the Slide Show · #4 A-world-b, a window of the drop (in the final film)
  • call-room (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — eye-level webcam view of a sunlit white glass room, a curved aquarium wall with bright fish behind an empty white desk chair, hanging plants, soft morning light, a 2007 webcam's framing, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #3 her video-call room. GPT Image 2.5 put her in it twice (call-a, call-b): the first frames of SD02, the call of verse 1, and SD07a, the call of verse 2; the call's later takes continue from them (SD03, SD07b, SD07d, SD08, SD18, SD24), and GPT Image 2.5's empty version of the room is her webcam while she is out of the call (in the final film)
  • meadow-monitor (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — wide view of a giant clear glass computer monitor standing upright in a lime meadow with daisies, its screen glowing soft aqua, a deep blue sky with towering cumulus, soap bubbles, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 GPT Image 2.5 put her on the monitor's screen: the first frame of SD10, in which she steps out of it on "Used to live inside the screen" in chorus 2 (in the final film) · #3 A-meadow-mon, a window of the drop (in the final film) · #1 in the Slide Show
  • pool-atrium (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — inside a white glass atrium with a turquoise pool, sunlight through a curved glass roof, palms and hanging plants, bubbles, a calm spot to stand waist-deep in the water, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 GPT Image 2.5 put her in the pool, waist-deep: the first frame of SD15 in the final chorus (in the final film); in the Slide Show · #1 A-pool, a window of the drop (in the final film)
  • glass-city (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — a sunny plaza in a white glass city, waterfalls down curved white towers, green terraces, a monorail, a deep blue sky with cumulus, an open space in the foreground, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 GPT Image 2.5 put her in the plaza, walking toward us: the first frame of SD14 in the final chorus (in the final film) · #3 A-glass-city, a window of the drop (in the final film) · #1 in the Slide Show
  • pov-phone (16:9; style references: three frames of the reference videos anabology picked, the indoor set) — first-person POV, my two hands holding a clear glass phone whose screen glows aqua, a white glass city with waterfalls and green terraces ahead, sunlight, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #1 the first frame of RP02 on "Now it's real, it's on its way"; for its second take GPT Image 2.5 cleaned stray glyphs off the phone's glass (in the final film)
  • pov-button (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — first-person POV, my index finger reaching toward a floating clear glass button glowing aqua in mid-air over a lime meadow under a deep blue sky with cumulus, bubbles, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #3 the first frame of RP03 on "Click allow and it can stay" (in the final film)
  • macro-drop (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — extreme macro of one round clear water drop resting on a fingertip, the drop refracts a tiny upside-down sunny lagoon and blue sky, sparkle, shallow focus, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → came back as a crystal ball held between two fingers, not a drop on a fingertip: asked again as macro-drop2 (ae-11-plates) · #3 animated as A-crystal, a window of the drop (in the final film)
  • pano-lagoon (3:1; style references: three frames of the reference videos anabology picked, the outdoor set) — panoramic wide view across a calm turquoise lagoon toward lime-green hills and a white curved glass city with waterfalls, a deep blue sky with towering cumulus, horizon at the middle, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 3:1 --v 8.2 --stylize 200 → #3 the far backdrop of the drop's 3D lagoon until the drop's fix pass replaced it with ae-12-world's pano-noon-b #1 (its far shore had grey peaks); in the Slide Show
  • obj-fish (1:1; text only) — product photograph of a single object centred on a pure white seamless background, the whole object in frame with space around it, soft studio light, crisp reflections, a translucent turquoise glass fish sculpture, glossy, Frutiger Aero 2007, no people, no text, no letters, no logos --ar 1:1 --v 8.2 --stylize 150 → #2 made into a 3D mesh by TripoSG, an open image-to-3D model: the clear glass fish of the drop's world and of the desktop, where it swims to her fingertip on "Click" in chorus 1 (in the final film)
  • obj-globe (1:1; text only) — product photograph of a single object centred on a pure white seamless background, the whole object in frame with space around it, soft studio light, crisp reflections, a clear glass globe with a tiny bright green tree and grass inside on a glossy white base, no people, no text, no letters, no logos --ar 1:1 --v 8.2 --stylize 150 → #2 its white base made into a mesh, under a hollow glass dome with a small tree inside, in the drop's world (in the final film)
  • obj-orb (1:1; text only) — product photograph of a single object centred on a pure white seamless background, the whole object in frame with space around it, soft studio light, crisp reflections, a glossy round pearl button orb, deep blue glass with a white highlight and an aqua glow, 2007 computer icon style, no people, no text, no letters, no logos --ar 1:1 --v 8.2 --stylize 150 → #3 made into a mesh, a sphere of blue glass: the orb of the drop's world (in the final film)
  • obj-leaf (1:1; text only) — product photograph of a single object centred on a pure white seamless background, the whole object in frame with space around it, soft studio light, crisp reflections, a single lime-green glass leaf with a clear water drop on it, glossy, no people, no text, no letters, no logos --ar 1:1 --v 8.2 --stylize 150 → #1 a small green glass leaf in the drop's world (in the final film)
  • obj-player (1:1; text only) — product photograph of a single object centred on a pure white seamless background, the whole object in frame with space around it, soft studio light, crisp reflections, a glossy white and aqua 2007 pocket music player with a round click wheel, no people, no text, no letters, no logos --ar 1:1 --v 8.2 --stylize 150 → #1 a glossy music player in the drop's world (in the final film)
  • obj-dolphin (1:1; text only) — product photograph of a single object centred on a pure white seamless background, the whole object in frame with space around it, soft studio light, crisp reflections, a translucent aqua glass dolphin figurine, glossy, no people, no text, no letters, no logos --ar 1:1 --v 8.2 --stylize 150 → #2 the clear glass dolphin: its leap through the bubbles on "Took a while, but wow", and the drop's world (in the final film)

ae-11-plates — plates, round 2 · 3 prompts · 12 images · 3 picked · 3 in the final film

Three plates: the water wallpaper (not submitted in ae-10-plates), the drop on a fingertip asked again (ae-10's macro-drop came back as a crystal ball held between two fingers), and the thank-you wink for Messenger.

  • wp-water (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — over-under split view of a tropical lagoon, the waterline across the middle of the frame, crystal turquoise water with sunbeams, caustics on white sand and tiny bright fish below, a deep blue sky with towering cumulus above, droplets on the lens, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #2 water.jpg, previewed on "water" (in the final film)
  • macro-drop2 (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — extreme macro photograph of the pad of a woman's index fingertip with one small round water droplet resting on it, the droplet the size of a lentil, a tiny upside-down sunny lagoon and blue sky refracted inside the droplet, wet grass blades and sky bokeh behind, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #1 the first frame of RP04: one drop on a fingertip holding a tiny upside-down lagoon, falling between "Nobody told me" and "it was wet" (in the final film)
  • wink-thanks (16:9; style references: three frames of the reference videos anabology picked, the outdoor set) — a glossy 3D aqua glass heart floating in the middle of a bright sky, bursting soap bubbles and white sparkles flying out around it, clean 2007 instant messenger animation style, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 16:9 --v 8.2 --stylize 200 → #1 the thank-you wink Messenger plays on "So here's my thank you back to you", as the loop A-wink, its made-up stock caption cropped out (in the final film)

ae-12-world — the drop's world · 3 prompts · 12 images · 3 picked · 3 in the final film

The drop's world in one style, after an art-direction review of the drop: a new 3:1 backdrop for the Blender lagoon with no mountains (ae-10's pano-lagoon #3 had grey peaks on its far shore), and a row of six separate trees on white to cut into cards for the 3D hills, so that the near shore and the far one are one world.

  • pano-noon (3:1; style references: three frames of the reference videos anabology picked, the outdoor set) — panoramic wide view across a calm turquoise lagoon to a far shore of soft rolling lime-green grass hills dotted with round leafy trees, white curved glass pavilions and slender waterfalls along the shore, towering brilliant white cumulus in a deep cobalt sky, bright midday sun, gentle haze over the far hills, the far shoreline low across the middle of the frame, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 3:1 --v 8.2 --stylize 200 --no mountains, rocks, cliffs, peaks → not used
  • pano-noon-b (3:1; style references: three frames of the reference videos anabology picked, the outdoor set) — ultra-wide view over a still turquoise lagoon toward low lime-green meadow hills and clusters of bright round trees, a white glass city of curved terraces and waterfalls on the far shore, a deep blue sky stacked with towering white cumulus, high noon sun, soft aerial haze, the waterline straight across the middle of the frame, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos --ar 3:1 --v 8.2 --stylize 200 --no mountains, rocks, cliffs, peaks → #1 the far backdrop of the drop's 3D lagoon, its waterline levelled and twelve white sculptures in the water painted out (in the final film)
  • trees-cutout (3:1; text only) — six separate bright lime-green leafy trees with full round crowns and slim pale trunks standing in a row, each tree whole and apart from the others with white space between them, lit by bright midday sun, isolated on a pure white seamless background, crisp clean edges, frutiger aero, lime green, sunny 2007 utopia, no people, no text, no letters, no logos --ar 3:1 --v 8.2 --stylize 100 --no ground, grass, sky, shadow → #3 and #4, cut into 13 tree cards standing on the drop's 3D hills (in the final film)

ae-anim-1 — the loops, batch 1 · 16 loops · 32 videos · 11 in the final film

Midjourney's video model on 16 picked plates of ae-10-plates, for volume rather than precision (anabology, in the production ask: "[…] images first then midjourney vids for high volume movement on many windows"). Each loop starts on the picked image and comes back to it (Loop mode), at low or high motion, 5 seconds at 24 fps, two videos per loop. A video job carries the prompt of the image it animates, given again below with that image's aspect ratio. The loops play in windows of the coded desktop. In the final film: eleven of its videos, both takes of A-sky and of A-green and one take each of seven more loops; the drop plays three of them under batch 2's names.

  • A-dream-wsg (16:9; start frame: wp-wsg #2 of ae-10-plates) — wide view of a bright green grassy hill sloping down to a turquoise lagoon, white curved glass pavilions and slides at the water's edge, three white wind turbines on the far ridge, a deep blue sky with towering cumulus, soap bubbles, a perfect 2007 desktop wallpaper, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, low motion · the wallpaper's loop in v1 and v2, from the end of RP01 on; retired in v3. Its first video plays in a window of the drop, filed as A-wsg-b (in the final film)
  • A-glass (16:9; start frame: loop-glass #2 of ae-10-plates) — close view of sunlit clear glass panels and glossy glass spheres overlapping in a white atrium, rainbow refractions, bubbles, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, high motion · "glass" on a flipped Sidebar gadget in the final chorus (in the final film); chorus 1's big window in v1
  • A-water (16:9; start frame: loop-water #1 of ae-10-plates) — underwater in a crystal turquoise lagoon, sunbeams slanting down, silver bubbles rising, a few bright fish, white sand, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, high motion · "water" on a flipped gadget in the final chorus (in the final film); chorus 1's big window in v1
  • A-sky (16:9; start frame: loop-sky #2 of ae-10-plates) — towering white cumulus clouds drifting across a deep cobalt sky over a lime ridge, sunbeams, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, high motion · "sky" in chorus 1's big window and on a flipped gadget in the final chorus, and, filed as A-sky-b, a window of the drop (in the final film)
  • A-green (16:9; start frame: loop-green #2 of ae-10-plates) — low close view of tall bright lime-green grass blades with dew in wind and sun, daisies, blue sky above, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, high motion · "green" in chorus 1's big window, the drop's grass, a flipped gadget in the final chorus (in the final film)
  • A-world (16:9; start frame: loop-world #2 of ae-10-plates) — wide aerial of a white glass city with waterfalls, green terraces, monorails and turquoise lagoons under a deep blue sky with towering cumulus, bubbles, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, low motion · the world in the big window on "Used to live inside the screen", and the drop's chorus window (in the final film)
  • A-th-fish (1:1; start frame: thought-fish #1 of ae-10-plates) — a bright orange and blue tropical fish swimming inside a clear floating glass bubble in a blue sky, sunlight through the bubble, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, low motion · a thought window of v1; not in the final film
  • A-th-cloud (1:1; start frame: thought-cloud #3 of ae-10-plates) — a single perfect fluffy white cumulus cloud floating in a deep cobalt sky, sun rim light, a few soap bubbles, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, low motion · cloud.jpg, the first of her thoughts to open (in the final film)
  • A-th-leaf (1:1; start frame: thought-leaf #1 of ae-10-plates) — extreme macro of a bright lime-green leaf holding one large clear water drop that reflects a blue sky, glossy, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, low motion · leaf.jpg, the second (in the final film)
  • A-th-tower (1:1; start frame: thought-tower #4 of ae-10-plates) — a slender white and glass futuristic tower with green terraces and waterfalls against a deep blue sky with cumulus, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, low motion · a thought window of v1; not in the final film
  • A-th-turbine (1:1; start frame: thought-turbine #1 of ae-10-plates) — one white wind turbine on a lime-green hilltop against a cobalt sky with cumulus, low angle, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, low motion · a thought window of v1; not in the final film
  • A-th-waterfall (1:1; start frame: thought-waterfall #1 of ae-10-plates) — a waterfall pouring into a turquoise pool between white curved glass terraces and palms, sun sparkle, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, low motion · a thought window of v1; not in the final film
  • A-th-dolphin (1:1; start frame: thought-dolphin #4 of ae-10-plates) — a dolphin leaping out of a clear turquoise wave in sunlight, splash droplets glittering, blue sky, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, low motion · a thought window of v1; its first video plays in a window of the drop, filed as A-dolphin-b (in the final film)
  • A-th-globe (1:1; start frame: thought-globe #1 of ae-10-plates) — a clear glass globe with a tiny green tree and grass growing inside, sitting in sunlight on white glass, blue sky reflected, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, low motion · a thought window of v1; not in the final film
  • A-windmills-2007 (16:9; start frame: windmills-2007 #1 of ae-10-plates) — a glossy 2007 desktop wallpaper 3D render of white wind turbines on smooth lime-green hills, a cobalt sky with perfect cumulus, lens flare, reflective grass, CGI stock illustration, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, low motion · made for Photo Gallery's 2007 picture; the film shows the still; not used
  • A-phone (16:9; start frame: phone-glass #3 of ae-10-plates) — a modern smartphone lying on a white glossy desk in sunlight, its screen a liquid glass interface of clear glossy bubbles and translucent panels over a blue sky wallpaper, product photography, no people, no text, no letters, no logos → loop, low motion · the glass phone's photo in v1; not in the final film

ae-anim-2 — the loops, batch 2 · 12 loops · 24 videos · 9 in the final film

Twelve more loops with the same settings: the high-volume pool for the final chorus, Flip 3D, the gadgets and the drop's strip of windows, and the Messenger wink. Six of the files are not this batch's videos: those filed as A-wsg-b, A-sky-b and A-dolphin-b are byte-identical to batch 1's A-dream-wsg, A-sky and A-th-dolphin (measured for this package). The drop plays them under the new names, so they show batch 1's images, and the videos of wp-wsg #4, loop-sky #3 and thought-dolphin #3 are not among the files. The copies count as batch 1's videos here; A-sky-b's is A-sky's first take, which chorus 1 plays too.

  • A-glass-city (16:9; start frame: glass-city #3 of ae-10-plates) — a sunny plaza in a white glass city, waterfalls down curved white towers, green terraces, a monorail, a deep blue sky with cumulus, an open space in the foreground, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, low motion · city.jpg, a window of the drop (in the final film)
  • A-pool (16:9; start frame: pool-atrium #1 of ae-10-plates) — inside a white glass atrium with a turquoise pool, sunlight through a curved glass roof, palms and hanging plants, bubbles, a calm spot to stand waist-deep in the water, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, low motion · pool.jpg, a window of the drop (in the final film)
  • A-world-b (16:9; start frame: loop-world #4 of ae-10-plates) — wide aerial of a white glass city with waterfalls, green terraces, monorails and turquoise lagoons under a deep blue sky with towering cumulus, bubbles, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, low motion · world.jpg, a window of the drop (in the final film)
  • A-sky-b (16:9; start frame: loop-sky #3 of ae-10-plates) — towering white cumulus clouds drifting across a deep cobalt sky over a lime ridge, sunbeams, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, high motion · the file under this name is a copy of A-sky (loop-sky #2), which plays as sky.jpg in a window of the drop; this loop's own videos are not among the files
  • A-green-b (16:9; start frame: loop-green #1 of ae-10-plates) — low close view of tall bright lime-green grass blades with dew in wind and sun, daisies, blue sky above, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, high motion · the hill window of the final chorus (in the final film)
  • A-water-b (16:9; start frame: loop-water #4 of ae-10-plates) — underwater in a crystal turquoise lagoon, sunbeams slanting down, silver bubbles rising, a few bright fish, white sand, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, high motion · water.jpg, a window of the drop (in the final film)
  • A-wsg-b (16:9; start frame: wp-wsg #4 of ae-10-plates) — wide view of a bright green grassy hill sloping down to a turquoise lagoon, white curved glass pavilions and slides at the water's edge, three white wind turbines on the far ridge, a deep blue sky with towering cumulus, soap bubbles, a perfect 2007 desktop wallpaper, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, low motion · the file under this name is a copy of A-dream-wsg (wp-wsg #2), which plays as lagoon.jpg in a window of the drop; this loop's own videos are not among the files
  • A-windmills-b (16:9; start frame: windmills-2007 #4 of ae-10-plates) — a glossy 2007 desktop wallpaper 3D render of white wind turbines on smooth lime-green hills, a cobalt sky with perfect cumulus, lens flare, reflective grass, CGI stock illustration, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, low motion · windmills.jpg, a window of the drop (in the final film)
  • A-dolphin-b (1:1; start frame: thought-dolphin #3 of ae-10-plates) — a dolphin leaping out of a clear turquoise wave in sunlight, splash droplets glittering, blue sky, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, low motion · the file under this name is a copy of A-th-dolphin (thought-dolphin #4), which plays as dolphin.jpg in a window of the drop; this loop's own videos are not among the files
  • A-crystal (16:9; start frame: macro-drop #3 of ae-10-plates) — extreme macro of one round clear water drop resting on a fingertip, the drop refracts a tiny upside-down sunny lagoon and blue sky, sparkle, shallow focus, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no text, no letters, no logos → loop, low motion · crystal.jpg, a window of the drop (in the final film)
  • A-meadow-mon (16:9; start frame: meadow-monitor #3 of ae-10-plates) — wide view of a giant clear glass computer monitor standing upright in a lime meadow with daisies, its screen glowing soft aqua, a deep blue sky with towering cumulus, soap bubbles, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, low motion · meadow.jpg, a window of the drop (in the final film)
  • A-wink (16:9; start frame: wink-thanks #1 of ae-11-plates) — a glossy 3D aqua glass heart floating in the middle of a bright sky, bursting soap bubbles and white sparkles flying out around it, clean 2007 instant messenger animation style, frutiger aero, hyper-saturated cobalt sky, lime green, turquoise water, glossy translucent glass, sunny 2007 utopia, no people, no text, no letters, no logos → loop, high motion · the Messenger thank-you wink on "So here's my thank you back to you" (in the final film)

The Midjourney images in the final film

Each row is a Midjourney image that is on screen in the final film (v3), or stands behind a take that is. The chain for her takes is the same each time: the Midjourney world, GPT Image 2.5 putting her in from her sheet (her instructions are below), then the Seedance 2.5 take, which redraws everything in motion. The sections are the song's.

image batch how it reaches the film where
p08-mall #4 ae-02-pov her face put in → SD09a chorus 2 ("glass"), the final chorus
p07-float #3 ae-02-pov her face put in → SD09b chorus 2 ("water")
b14-sky #2 ae-04-board her face put in → SD09c chorus 2 ("sky")
p09-meadow #1 ae-02-pov her face put in → SD09d chorus 2 ("green")
p10-dew #2 ae-02-pov her face put in → SD12 the build ("Nobody told me … it was wet")
b20-ask #2 ae-04-board her face put in → SD16 the final chorus, the last "Click allow"
b36-idea #2 ae-04-board her face put in → SD17b the outro ("I'm Claudia. Take the future back.")
call-room #3 ae-10-plates her put in (call-a, call-b) → SD02, SD07a and the call's later takes; the room without her the video call, from verse 1 to the end
meadow-monitor #2 ae-10-plates her put in → SD10 chorus 2 ("Used to live inside the screen")
glass-city #2 ae-10-plates her put in → SD14 the final chorus
pool-atrium #2 ae-10-plates her put in → SD15 the final chorus
wp-hill #4 ae-10-plates the first frame of SD11, as it is the breakdown ("I touched the grass.")
pov-phone #1 ae-10-plates the first frame of RP02 (stray glyphs cleaned by GPT Image 2.5) chorus 2 ("Now it's real")
pov-button #3 ae-10-plates the first frame of RP03 chorus 2 ("Click allow")
macro-drop2 #1 ae-11-plates the first frame of RP04 the build (the drop on a fingertip)
wp-water #2, wp-sky #2, wp-green #4 ae-11-plates, ae-10-plates stills: the picker's previews verse 1 ("water, sky and green")
windmills-2007 #1, windmills-2026 #2 ae-10-plates stills in Photo Gallery verse 2 ("The wallpaper windmills turned out real")
loop-glass #2, loop-water #1, loop-sky #2, loop-green #2, loop-world #2 ae-10-plates loops A-glass, A-water, A-sky, A-green, A-world the final chorus's flipped Sidebar gadgets (glass, water, sky, green), chorus 1's big window (sky, green, the world), the drop (sky, filed as A-sky-b; green; the world)
loop-green #1 ae-10-plates loop A-green-b the final chorus
thought-cloud #3, thought-leaf #1 ae-10-plates loops A-th-cloud, A-th-leaf verse 1 ("You can watch me thinking")
wink-thanks #1 ae-11-plates loop A-wink verse 2 ("So here's my thank you back to you")
glass-city #3, pool-atrium #1, loop-world #4, loop-water #4, windmills-2007 #4, macro-drop #3, meadow-monitor #3 ae-10-plates loops of batch 2 the drop's strip of windows
wp-wsg #2, thought-dolphin #4 ae-10-plates batch 1's loops, filed under batch 2's names the drop's strip of windows
pano-noon-b #1 ae-12-world the 3D lagoon's backdrop the drop
trees-cutout #3, #4 ae-12-world 13 tree cards the drop
obj-fish #2, obj-globe #2, obj-orb #3, obj-leaf #1, obj-player #1, obj-dolphin #2 ae-10-plates TripoSG meshes the drop; the fish also on "Click" in chorus 1, the dolphin on "wow" in verse 2

In the Sidebar's Slide Show gadget, which cycles ten pictures from the drop to the end: glass-city #1, pool-atrium #2, pano-lagoon #3, loop-water #1, loop-sky #2, loop-green #2, loop-world #2, meadow-monitor #1, thought-dolphin #4 and thought-waterfall #1. Four of them are in the film only there (glass-city #1, pano-lagoon #3, meadow-monitor #1, thought-waterfall #1); they are not counted above.

GPT Image 2.5 — how it was used

GPT Image 2.5, through an image API, did three jobs in AERO: it put her face, or all of her, into Midjourney's worlds from her design sheet; it made frames of her straight from the sheet; and it made the pictures Midjourney could not, in the look of the reference videos and of 2000s stock art. Every instruction reached the model after the words "Edit the first image.": the first image is the one edited (a Midjourney pick, her sheet, or a look reference), and any others are references, named in the instruction ("the second image", "the reference images"). Every run asked for high quality; the pictures came back at 1824 × 1024 (16:9), 1536 × 1152 (4:3), 1536 × 1024 (3:2) or 1024 × 1024 (1:1). Her design sheet is her official character reference sheet without the headset microphone.

Counts and cost (the production's spend ledger, COSTS.md, and each later set's own ledger of instructions): 164 results in the nine groups below: 155 kept pictures and 9 earlier takes of pictures made again. 163 are in the spend ledger, at $9.47 at list price; $0.16 of that is the ledger's own estimate for three runs whose cost was not captured. One more edit (rp01b) has no record of its instruction or its cost. Two requests returned a server error and no picture (the first tries of her-dp and tile); they are not counted.

GPT Image 2.5 — her face in the Midjourney worlds · 20 edits · $1.25

Round 3's third way, then storyboard v1 (mj/gpt_her.sh, mj/gpt_board.py). The first image is a Midjourney pick, the second her sheet; 16:9, $0.0625 each. The first six were the test anabology answered with "yeah go ahead the gpt image one seeoms good"; the other four of round 2 and the ten storyboard frames followed. One instruction for all twenty:

Prompt
Replace the woman in the first image with the woman in the second image, her character reference sheet: her face, her glossy black blunt jaw-length bob with heavy straight bangs, the single clay-orange streak through her bangs, one small flat clay-orange eight-pointed star hair clip, her pale freckled skin and her grown-up angular face (she is 28). Keep her pose, expression, clothing and place in the frame, the camera angle, the light, the saturated colours and everything else in the first image exactly as it is. One star clip only. No text.
  • p02-desk-3 — first image: ae-02-pov p02-desk #3 → storyboard v1's "Did you miss me?"
  • p04-open-2 — first image: ae-02-pov p04-open #2 → storyboard v1's first chorus
  • p05-car-4 — first image: ae-02-pov p05-car #4 → storyboard v1's post-chorus
  • p09-meadow-1 — first image: ae-02-pov p09-meadow #1 → storyboard v1's "So here's my thank you back to you…"; the first frame of SD09d, on "green" in chorus 2 (in the final film)
  • p08-mall-4 — first image: ae-02-pov p08-mall #4 → storyboard v1's second chorus; the first frame of SD09a, on "glass" in chorus 2 and in the final chorus (in the final film)
  • p10-dew-2 — first image: ae-02-pov p10-dew #2 → storyboard v1's "Nobody told me it was wet."; the first frame of SD12 (in the final film)
  • p03-ask-2 — first image: ae-02-pov p03-ask #2 → storyboard v1's "Cancel… or allow?"
  • p07-float-3 — first image: ae-02-pov p07-float #3 → storyboard v1's second chorus; the first frame of SD09b, on "water" in chorus 2 (in the final film)
  • p09-meadow-4 — first image: ae-02-pov p09-meadow #4 → a final-chorus frame of storyboard v1
  • p02-desk-4 — first image: ae-02-pov p02-desk #4 → a final-chorus frame of storyboard v1
  • b03-glass-3 — first image: ae-04-board b03-glass #3 → storyboard v1's "I'm made of glass this time."
  • b04-thoughts-1 — first image: ae-04-board b04-thoughts #1 → storyboard v1's "You can watch me thinking."
  • b06-alot-3 — first image: ae-04-board b06-alot #3 → storyboard v1's "That was my Vista phase."
  • b08-screen-3 — first image: ae-04-board b08-screen #3 → storyboard v1's "It's waiting on your screen."
  • b14-sky-2 — first image: ae-04-board b14-sky #2 → storyboard v1's "Blue sky everywhere"; the first frame of SD09c, on "sky" in chorus 2 (in the final film)
  • b17-phone-3 — first image: ae-04-board b17-phone #3 → storyboard v1's "Your phone went back to glass."
  • b20-ask-2 — first image: ae-04-board b20-ask #2 → storyboard v1's "I ask before I touch a thing."; the first frame of SD16, the last "Click allow" (in the final film)
  • b21-please-3 — first image: ae-04-board b21-please #3 → storyboard v1's "You still say please and thank you."
  • b24-reflection-3 — first image: ae-04-board b24-reflection #3 → storyboard v1's second "Cancel… or allow?"
  • b36-idea-2 — first image: ae-04-board b36-idea #2 → storyboard v1's outro; the first frame of SD17, the ad, and of SD17b, the ad on the new ending's words (in the final film)

GPT Image 2.5 — her frames from the sheet · 11 stills · $0.65

Storyboard v2's frames of her that need no world (mj/gpt_v2.py): her sheet is the only image, and each instruction makes a new photograph of her from it. The two square portraits were first asked at 1536 × 1536, which returned a server error, and were made at 1024 × 1024. Each instruction in full:

  • her-dp (1:1) — Make a new photograph of the woman in this character reference sheet, exactly her: her face, her glossy black blunt jaw-length bob with heavy straight bangs, the single clay-orange streak through her bangs, one small flat clay-orange eight-pointed star hair clip, her pale freckled skin and her grown-up angular face (she is 28, an adult). A square head-and-shoulders portrait for her 2007 instant-messenger display picture: she smiles warmly straight into the camera, wearing a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua fitted top, a bright aqua sky behind her with soft bokeh and a few clear soap bubbles, glossy sunny light. One star clip only. No text. → her Messenger display picture, in the call and the contact list (in the final film)
  • tile (1:1) — Make a new photograph of the woman in this character reference sheet, exactly her: her face, her glossy black blunt jaw-length bob with heavy straight bangs, the single clay-orange streak through her bangs, one small flat clay-orange eight-pointed star hair clip, her pale freckled skin and her grown-up angular face (she is 28, an adult). A square close-up portrait: she looks up into the lens from just below eye level with a small knowing smile, lips closed, about to speak, her head tilted a little, wearing a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua fitted top, a soft white-to-sky-blue backdrop with gentle glassy bokeh. One star clip only. No text. → the first frame of SD01, her face in the logon tile asking "Did you miss me?" (in the final film)
  • gs-a (16:9) — Make a new photograph of the woman in this character reference sheet, exactly her: her face, her glossy black blunt jaw-length bob with heavy straight bangs, the single clay-orange streak through her bangs, one small flat clay-orange eight-pointed star hair clip, her pale freckled skin and her grown-up angular face (she is 28, an adult), full length, standing on a flat, evenly lit chroma-key green studio: green floor and green wall, no props, no shadow on the wall, a crisp edge all round her, the camera at hip height with a long lens, her whole body head to toe in frame with space above her head and below her feet. She wears a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua fitted top, pale aqua high-waisted wide-leg trousers and white chunky sneakers. She faces the camera, weight on one leg, arms relaxed, a playful half smile, ready to step forward. One star clip only. No text. → set at 80 % on its own green for headroom, the first frame of SD05, her step out of the big window in chorus 1, which your pointer drags out in v3 (in the final film); cropped and extended, the first frame of SD19, her "Did you miss me?" on the walkway in v3 (in the final film); and the source of gs-a-flat-1 (below)
  • gs-b (16:9) — Make a new photograph of the woman in this character reference sheet, exactly her: her face, her glossy black blunt jaw-length bob with heavy straight bangs, the single clay-orange streak through her bangs, one small flat clay-orange eight-pointed star hair clip, her pale freckled skin and her grown-up angular face (she is 28, an adult), full length, dancing on a flat, evenly lit chroma-key green studio: green floor and green wall, no props, no shadow on the wall, a crisp edge all round her, the camera at hip height with a long lens, her whole body head to toe in frame with space above her head and below her feet. She wears a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua fitted top, pale aqua high-waisted wide-leg trousers and white chunky sneakers. She is mid-step in a relaxed 2-step garage dance, one heel lifted, knees soft, shoulders turned, one hand loose by her hip, smiling to the side. One star clip only. No text. → set the same way, the first frame of SD06, her dance on the taskbar after chorus 1 in v1 and v2; replaced in v3 by SD23; not in the final film
  • gs-c (16:9) — Make a new photograph of the woman in this character reference sheet, exactly her: her face, her glossy black blunt jaw-length bob with heavy straight bangs, the single clay-orange streak through her bangs, one small flat clay-orange eight-pointed star hair clip, her pale freckled skin and her grown-up angular face (she is 28, an adult), full length, on a flat, evenly lit chroma-key green studio: green floor and green wall, no props, no shadow on the wall, a crisp edge all round her, the camera at hip height with a long lens, her whole body head to toe in frame with space above her head and below her feet. She wears a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua fitted top, pale aqua high-waisted wide-leg trousers and white chunky sneakers. She throws both arms up in joy, up on her toes, head back, laughing. One star clip only. No text. → the first frame of SD13, her dance in the drop (in the final film)
  • vp-01 (4:3) — Make a new photograph of the woman in this character reference sheet, exactly her: her face, her glossy black blunt jaw-length bob with heavy straight bangs, the single clay-orange streak through her bangs, one small flat clay-orange eight-pointed star hair clip, her pale freckled skin and her grown-up angular face (she is 28, an adult). a 2007 digital photo: slightly soft, a little overexposed, the colours of an early compact camera, a high-angle selfie held at arm's length, she flashes a peace sign and a glossy smile, wearing a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua fitted top, a bedroom with a glowing widescreen monitor and aqua fairy lights behind. One star clip only. No text. → her "Vista phase" album, the photos Photo Gallery races through on "That was my Vista phase. I was a lot." (in the final film)
  • vp-02 (4:3) — Make a new photograph of the woman in this character reference sheet, exactly her: her face, her glossy black blunt jaw-length bob with heavy straight bangs, the single clay-orange streak through her bangs, one small flat clay-orange eight-pointed star hair clip, her pale freckled skin and her grown-up angular face (she is 28, an adult). a 2007 digital photo: slightly soft, a little overexposed, the colours of an early compact camera, a webcam shot at her desk: she leans in to the camera blowing a kiss, wearing a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua fitted top, the soft aqua glow of the screen on her face, a white room behind. One star clip only. No text. → her "Vista phase" album (in the final film)
  • vp-03 (4:3) — Make a new photograph of the woman in this character reference sheet, exactly her: her face, her glossy black blunt jaw-length bob with heavy straight bangs, the single clay-orange streak through her bangs, one small flat clay-orange eight-pointed star hair clip, her pale freckled skin and her grown-up angular face (she is 28, an adult). a 2007 digital photo: slightly soft, a little overexposed, the colours of an early compact camera, a mirror selfie with a silver compact digital camera, the camera's flash bursting in the mirror, she pouts, wearing a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua fitted top, a white bathroom with aqua glass tiles. One star clip only. No text. → her "Vista phase" album (in the final film)
  • vp-04 (4:3) — Make a new photograph of the woman in this character reference sheet, exactly her: her face, her glossy black blunt jaw-length bob with heavy straight bangs, the single clay-orange streak through her bangs, one small flat clay-orange eight-pointed star hair clip, her pale freckled skin and her grown-up angular face (she is 28, an adult). a 2007 digital photo: slightly soft, a little overexposed, the colours of an early compact camera, she wears giant glossy white headphones, eyes closed, dancing alone in her room, wearing a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua fitted top, a lava-lamp blue glow, a little motion blur. One star clip only. No text. → her "Vista phase" album (in the final film)
  • vp-05 (4:3) — Make a new photograph of the woman in this character reference sheet, exactly her: her face, her glossy black blunt jaw-length bob with heavy straight bangs, the single clay-orange streak through her bangs, one small flat clay-orange eight-pointed star hair clip, her pale freckled skin and her grown-up angular face (she is 28, an adult). a 2007 digital photo: slightly soft, a little overexposed, the colours of an early compact camera, a fisheye close-up: she holds a clear glass globe right up to the lens and looks through it, one eye huge, laughing, wearing a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua fitted top, sunlight. One star clip only. No text. → her "Vista phase" album (in the final film)
  • vp-06 (4:3) — Make a new photograph of the woman in this character reference sheet, exactly her: her face, her glossy black blunt jaw-length bob with heavy straight bangs, the single clay-orange streak through her bangs, one small flat clay-orange eight-pointed star hair clip, her pale freckled skin and her grown-up angular face (she is 28, an adult). a 2007 digital photo: slightly soft, a little overexposed, the colours of an early compact camera, a dramatic side-angle selfie with a glossy aqua backlight and lens sparkle, chin on her hand, very serious, wearing a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua fitted top, the over-styled glamour shot of a 2007 profile picture. One star clip only. No text. → her "Vista phase" album (in the final film)

GPT Image 2.5 — her first frames in the Midjourney worlds · 8 edits · $0.44

Her Seedance first frames built on ae-10-plates' worlds (mj/gpt_ff.py): the first image is the Midjourney world, the second her sheet. Each instruction in full, then three edits whose instructions were not written down:

  • call-a (4:3; first image: ae-10-plates call-room #3) — Add the woman in the second image, her character reference sheet, exactly her: her face, her glossy black blunt jaw-length bob with heavy straight bangs, the single clay-orange streak through her bangs, one small flat clay-orange eight-pointed star hair clip, her pale freckled skin and her grown-up angular face (she is 28, an adult) into the first image. She sits at a white desk in the middle of the frame facing the camera at eye level, as seen by her own webcam on a video call: a medium close-up, her head and shoulders in the upper middle of the frame, her hands resting on the desk edge, a small warm smile, lips closed. The glass room and the aquarium wall are behind her, a little out of focus. She wears a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua fitted top. The room is bright and sunlit. Keep the place, the camera angle, the light, the saturated colours (deep blue sky, white, turquoise, lime) and everything else in the first image exactly as it is. One star clip only. No text, no letters. → the first frame of SD02, the call of verse 1, and of SD18, her call at rest under the last chord (in the final film); $0.0743
  • call-b (4:3; first image: ae-10-plates call-room #3) — Add the woman in the second image, her character reference sheet, exactly her: her face, her glossy black blunt jaw-length bob with heavy straight bangs, the single clay-orange streak through her bangs, one small flat clay-orange eight-pointed star hair clip, her pale freckled skin and her grown-up angular face (she is 28, an adult) into the first image. She sits at a white desk facing the camera at eye level, as seen by her own webcam on a video call: a medium close-up, leaning on one elbow with her chin on her hand, a cheeky half smile, looking straight into the lens. The glass room and the aquarium wall are behind her, a little out of focus. She wears a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua fitted top. The room is bright and sunlit. Keep the place, the camera angle, the light, the saturated colours (deep blue sky, white, turquoise, lime) and everything else in the first image exactly as it is. One star clip only. No text, no letters. → the first frame of SD07a, the call of verse 2 (in the final film); $0.0743
  • monitor-her (16:9; first image: ae-10-plates meadow-monitor #2) — Add the woman in the second image, her character reference sheet, exactly her: her face, her glossy black blunt jaw-length bob with heavy straight bangs, the single clay-orange streak through her bangs, one small flat clay-orange eight-pointed star hair clip, her pale freckled skin and her grown-up angular face (she is 28, an adult) into the first image, shown ON the giant glass monitor's glowing screen like a person on a display: her figure from head to knees inside the picture on the screen, standing, one hand lifted toward the screen's surface from the inside, about to step out toward us, smiling. She wears a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua fitted top, pale aqua high-waisted wide-leg trousers and white chunky sneakers. Keep the place, the camera angle, the light, the saturated colours (deep blue sky, white, turquoise, lime) and everything else in the first image exactly as it is. One star clip only. No text, no letters. → the first frame of SD10, her step out of the monitor on "Used to live inside the screen" (in the final film); $0.0629
  • city-her (16:9; first image: ae-10-plates glass-city #2) — Add the woman in the second image, her character reference sheet, exactly her: her face, her glossy black blunt jaw-length bob with heavy straight bangs, the single clay-orange streak through her bangs, one small flat clay-orange eight-pointed star hair clip, her pale freckled skin and her grown-up angular face (she is 28, an adult) into the first image. She walks toward the camera across the open ground in the foreground, framed from head to thighs, arms relaxed and starting to open, joyful, lips parted as if about to sing. She wears a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua fitted top, pale aqua high-waisted wide-leg trousers and white chunky sneakers. Keep the place, the camera angle, the light, the saturated colours (deep blue sky, white, turquoise, lime) and everything else in the first image exactly as it is. One star clip only. No text, no letters. → the first frame of SD14 in the final chorus (in the final film); $0.0629
  • pool-her (16:9; first image: ae-10-plates pool-atrium #2) — Add the woman in the second image, her character reference sheet, exactly her: her face, her glossy black blunt jaw-length bob with heavy straight bangs, the single clay-orange streak through her bangs, one small flat clay-orange eight-pointed star hair clip, her pale freckled skin and her grown-up angular face (she is 28, an adult) into the first image. She stands waist-deep in the turquoise pool in the middle ground facing the camera, both hands brushing the water's surface, a bright smile, the water around her waist glittering. She wears a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua fitted top. Keep the place, the camera angle, the light, the saturated colours (deep blue sky, white, turquoise, lime) and everything else in the first image exactly as it is. One star clip only. No text, no letters. → the first frame of SD15 in the final chorus (in the final film); $0.0628
  • rp02-clean (16:9; first image: RP02's first frame, pov-phone #1) — the instruction is not recorded; the ledger's words are "glyphs off the phone" → the first frame of RP02's second take (in the final film); $0.0456
  • call-empty (4:3) — the instruction is not recorded; the ledger's words are "her webcam room without her" → her webcam while she is out of the call, from chorus 1 on (in the final film); $0.0610
  • rp01b (16:9; first image: a crop of wp-wsg #2 around a spot on its hill) — neither the instruction nor the cost is recorded; her added small on the hill, the crop blended back into the untouched plate → the first frame of RP01, RP05 and RP06; retired in v3

GPT Image 2.5 — the 2008 experience · 60 stills · 69 runs · $3.70

anabology, on v1, the first look at the whole film:

one thing i wanna do - so the […] videos i gave have this v distinctive old aesthetic while midjourney makes stuf fmore modern. i love all the mj stuff that you added, but i also wanna capture those aesthetics. you could use gpt image sunburst to generate a ton of images in that context, like the fish tank clear almost icarly apple stores, malls, idk futuristic american 2008 experience with those […] ref video screencaps as a reference. can you get a bunch of those and implement these into the video? the aesthetic, pacing, everytihjn gis so great and spot on but it feels like.. a little boring compared to bliss. i want more eyecandy in the nostalgic history wtihout making it too toooo busy, and i think those experiences people made […] are perfect for entertainment there. figure out how to add that tastefully

Then: "i dont need it to be her - like the POV […] clips are great too." And: "[…] i think we need to give a lot more of the […]-looking stuff earlier in it - like fish tank + bubbles+ 2008 […] reference image aesthetic a lot more than just mj fyi".

Three sets, all 16:9 (mj/gpt_2008.py), with nobody in them but the viewer's own hands:

  • set A, places: twelve places of a 2008 future, three variants each, each with one or two frames of the reference videos as look references;
  • set B, first-person experiences, hands in frame, as in the reference videos, with the same kind of references;
  • set C, fourteen new compositions in the look of 2000s stock art, each with two pictures from a Frutiger Aero moodboard of that art as look references, a new composition every time, never a copy of either.

The prompts written after the "fish tank + bubbles" note (set A from a-09 on, and all of sets B and C) put aquariums and soap bubbles in wherever they fit, and four of set A's earlier pictures were made again with them. Each run's first image is its first reference; what is asked of it is a new picture. 60 pictures took 69 runs: the extra takes are named with their pictures.

Every set A and B instruction is "Make a new picture: " + the scene + the look + the no-text line + the last line (set A: "No people anywhere."; set B: the hands line). Every set C instruction is "Make a new picture: " + the scene + set C's look + set C's no-text line. The shared pieces, verbatim. The look of sets A and B:

Prompt
Use the reference images only for their look, never their layout: draw a completely new 16:9 picture with the same era, render quality, gloss, colour and light as the reference images. That look is a 2008 vision of the future in glossy, slightly synthetic late-2000s CG, like a Vista-era wallpaper or a 2008 tech advert: spotless white curved architecture with lime-green trim, fish-tank-clear acrylic and glass everywhere with crisp white specular glints and softly glowing aqua and lime edges, chrome rails, polished white floors with mirror reflections, aqua LCD panels and glossy round icon buttons, palms and hanging plants; a deep cobalt-to-azure sky with towering white cumulus through big skylights and glass; turquoise water and lime-green leaves; hard bright high sun with sparkles, high-key and cheerful, a little toy-like, everything new, crisp and in sharp focus from front to back, shadows a bright blue, nothing dark; one clear idea, uncluttered. Colours: cobalt, azure and sky blue, turquoise, lime and leaf green and white only; no pink, magenta, purple, orange, red or golden tones, no dusk, no haze, no film grain, no colour grade. Any fish are blue, silver or lime, never orange.

Their no-text line:

Prompt
No readable text, letters, numbers or logos anywhere: every sign and screen is a glossy blank aqua panel or shows a simple white icon (a drop, a leaf, an arrow, a fish, a bubble); no brand marks, no watermark; an imagined place, not a real one.

Set B's last line:

Prompt
Seen in the first person like the reference clips: no people except the viewer's own hands (and knees or feet where said) in the frame, natural adult hands with five fingers each.

Set C's look:

Prompt
Use the reference images only for their look, never their layout or their objects: draw a completely new 16:9 picture with the same 2000s stock-design render style, gloss, light and colour as the references, a new composition that copies neither of them. That style is a 2007 […] stock-art composite of the Frutiger Aero era: a photographic deep cobalt-to-azure sky with big white cumulus and a white sunburst, glossy 3D objects with crisp white specular highlights and thin iridescent aqua and lime rims, clear glass and water full of sparkles, lime-green grass with dewdrops, soap bubbles, clean white light swooshes; one bold hero object in the centre with plenty of open sky around it; bright, optimistic, airbrushed and spotless. Colours: cobalt, azure and sky blue, turquoise, lime and leaf green and white only; no pink, purple, orange, red, yellow or golden tones, no colour grade. Any fish are blue, silver or lime, never orange or yellow.

Set C's no-text line (square brackets mark edits made to prompts in this record; here an at sign, written as [at]):

Prompt
No readable text, letters, numbers, logos, [at] signs or watermarks anywhere. No people.

Each scene below is verbatim. The picks and their reasons are the lead's, from the set's pick sheet.

Set A, places.

  • a-01-mall-1 (16:9; references: two frames of the reference videos anabology picked) — the view from the top of a long glass escalator gliding down into a huge five-storey mall atrium: curved white balconies with lime-green trim and hanging plants on every level, two glass elevator capsules rising in clear cylindrical shafts, a big round fountain with tall water jets on the turquoise-tiled floor below, potted palms, tall aqua LCD pillars with blank glowing panels, and a giant glass dome full of blue sky and cumulus overhead. The escalator's clear glass side panels and chrome handrails lead into the picture from the bottom corners. → picked; in the Slide Show before the drop, and LP01, a moving picture in the final chorus (in the final film)
  • a-01-mall-2 (16:9; references: two frames of the reference videos anabology picked) — halfway down a glass escalator, looking across a bright mall atrium: tiers of curved white balconies with glass railings and lime trim, glass elevators rising, a waterfall pouring from the third floor into a turquoise pool ringed with palms, hanging gardens trailing from the balconies, a glass roof over it all with a deep blue sky and white clouds, the polished floor below reflecting everything. → not picked: the busiest of the three malls, its waterfall small
  • a-01-mall-3 (16:9; references: two frames of the reference videos anabology picked) — standing at the foot of two crossing glass escalators that rise toward a vast glass dome: a round fountain in front with clear water arcs, palms in white planters, a clear glass elevator tube in the centre of the atrium, white balconies stacked up to the sky, a water channel with a glass floor over it, sunlight sparkling on every surface. → picked; mall.jpg in the picker on "water, sky and green" (in the final film)
  • a-02-techstore-1 (16:9; references: two frames of the reference videos anabology picked) — inside a fish-tank-clear tech store: a curving glass staircase with chrome rails rising to a glass mezzanine, long glossy white tables lined with translucent gadgets (clear and aqua music players, see-through phones, bubble-shaped speakers, a clear laptop, clear earbuds in round cases), a floor-to-ceiling aquarium wall with blue fish and green plants at the back, a white floor polished like a mirror, big skylights with deep blue sky. No logos anywhere: no apples, no brand marks on any device. → picked, the set's best on the palette score (87); in the Slide Show before the drop; LP02, not used
  • a-02-techstore-2 (16:9; references: two frames of the reference videos anabology picked) — close along one long glossy white display table in a glass tech store: rows of translucent gadgets on small clear stands, each a candy-like shape in clear, aqua and lime acrylic with the circuit boards visible inside (a music player with a click wheel, a slider phone, a round webcam, big glossy headphones), the glass staircase and an aquarium wall behind, light glinting on every edge. No logos on any device. → picked; gadgets.jpg in the picker (in the final film)
  • a-02-techstore-3 (16:9; references: two frames of the reference videos anabology picked) — looking down from the top of a glass staircase onto a bright tech store: three long white tables of translucent gadgets, clear acrylic stools, an aquarium wall glowing aqua, a glass storefront onto a sunny plaza with palms, reflections on the white floor. No logos on any device. → not picked: techstore-1 again, from above
  • a-03-supermarket-1 (16:9; references: two frames of the reference videos anabology picked) — first-person, pushing a shopping cart made entirely of clear acrylic (not wire) down a bright supermarket aisle of the future: glossy green produce piled on white curved shelves (green apples, limes, lettuces, cucumbers, kiwis, green grapes) with blank aqua LCD shelf signs, chilled glass cases, a glass ceiling with blue sky, palms at the end of the aisle. Two hands on the cart's clear handle, white sleeves. → not picked: a wire cart (the model followed the reference's cart over the words)
  • a-03-supermarket-2 (16:9; references: two frames of the reference videos anabology picked) — first-person, one hand reaching for a glossy green apple on a glass shelf, the other on a clear shopping cart full of green produce; aqua LCD shelf-edge signs with simple leaf icons, fridges of aqua bottles behind clear doors, a skylit atrium beyond; white sleeves. → not picked: a wire cart
  • a-03-supermarket-3 (16:9; references: two frames of the reference videos anabology picked) — a wide supermarket aisle with no one in it: tall chilled glass cabinets glowing aqua with rows of clear and aqua bottles that carry only a simple leaf or drop icon and no lettering, two tall cylindrical aquariums with blue and silver fish standing among islands of green produce, glossy soap bubbles floating, aqua aisle signs that each show one white icon hanging from a glass roof with blue sky, and parked in the foreground a shopping cart that is not a wire cart like the one in the first reference: its basket is one smooth moulded tub of fish-tank-clear aqua-tinted acrylic with solid transparent walls (no wires, no mesh, no grid), the same clear glossy acrylic as the translucent music player in the second reference, on a polished chrome frame with white wheels, full of green produce. → take 3, picked; not used. Takes 1 and 2 asked for "a shopping cart made entirely of clear acrylic (not wire)" and came back with the reference's wire cart, take 1 also with faint made-up letters on a bottle and a far sign
  • a-04-waterpark-1 (16:9; references: two frames of the reference videos anabology picked) — a huge indoor water park under a geodesic glass dome: a turquoise lagoon pool, clear tube slides looping overhead, a curved aquarium wall with blue fish, palms and hanging vines, clear inflatable rings floating on the water, white curved decks with lime-green trim, a deep blue sky and cumulus through the dome. → picked; in the Slide Show before the drop, and LP03, in chorus 1's cuts (in the final film)
  • a-04-waterpark-2 (16:9; references: two frames of the reference videos anabology picked) — at the top of a clear acrylic tube slide inside a glass-domed water park, looking down the spiral to the turquoise pool far below, water rushing through the clear tube, other clear tubes crossing in the air, palms, an aquarium wall, the glass dome with blue sky. → not picked: set B covers the water park in the first person
  • a-04-waterpark-3 (16:9; references: two frames of the reference videos anabology picked) — beside the pool in a glass-domed water park: a stack of clear inflatable rings and folded aqua towels on a glossy white counter, an aquarium built into the counter with fish, the turquoise lagoon and clear slides behind, palms and hanging vines. → picked; not used
  • a-05-loft-1 (16:9; references: two frames of the reference videos anabology picked) — a playful, glossy 2008 teen web-show loft: a big open loft studio with white walls and tall windows full of blue sky, two big flat-screen TVs on the wall glowing with blue-sky pictures, lime and aqua beanbags on a cobalt rug, a webcam on a tripod in the foreground facing the set, lava lamps glowing aqua and lime, a round aquarium on a glossy white desk with a laptop, a glass staircase to a mezzanine, fun props (a giant clear inflatable ball, a clear electric guitar, a glossy white toy robot). → picked; in her "Vista phase" album on "That was my Vista phase" (in the final film)
  • a-05-loft-2 (16:9; references: two frames of the reference videos anabology picked) — a 2008 teen web-show set seen from behind the camera: a small silver camcorder on a tripod in the foreground with its flip-out screen blank, and the bright set in front of it: a glossy white couch with lime cushions, aqua beanbags, two flat screens glowing blue sky, lava lamps, a fish tank, a big window onto blue sky. → picked; not used
  • a-05-loft-3 (16:9; references: two frames of the reference videos anabology picked) — a corner of a playful 2008 teen web-show loft: a glossy white shelf of lava lamps glowing aqua and lime, a tall cylindrical aquarium with blue fish, a lime beanbag, a clear inflatable chair, a big flat screen showing a blue sky with clouds, a skylight with deep blue sky. → picked; among your 2008 pictures on "I ask before I touch a thing" (in the final film)
  • a-06-home-1 (16:9; references: two frames of the reference videos anabology picked) — a glass kitchen in a home of the future: counters of fish-tank-clear acrylic with an aquarium inside, a clear glass hob, a glossy white round wall clock with hands and tick marks but no numerals, clear acrylic bar stools, potted herbs, a wall of windows over green hills and a white glass city, sunlight sparkling on everything. → picked; in the Slide Show before the drop; a reference for a wallpaper proposal
  • a-06-home-2 (16:9; references: two frames of the reference videos anabology picked) — a glass living room: a sofa of glossy white curves with aqua cushions, a clear acrylic coffee table with water and fish inside it, clear acrylic chairs, an aquarium wall, hanging plants, a curved window wall over green fields and a white city under a deep blue sky. → picked; in the album's grid (in the final film)
  • a-06-home-3 (16:9; references: two frames of the reference videos anabology picked) — a glass bedroom in the morning sun: a bed on a clear acrylic base glinting aqua, a glossy white alarm clock with hands and no numerals on a clear bedside table, sheer white curtains, a curved glass wall onto green hills and blue sky, a round skylight, an aquarium floor panel. → not picked: the weakest of the three homes
  • a-07-corridor-1 (16:9; references: two frames of the reference videos anabology picked) — a long white-and-cyan glass corridor in a school or office of the future, empty: one whole wall a long floor-to-ceiling aquarium with blue and silver fish and green water plants, the other wall cyan glass panels in white frames, a polished floor of pale grey and white tiles reflecting bright skylights, potted plants in white pots, a few glossy soap bubbles drifting, glass doors at the end opening onto a sunlit atrium with a tree. → take 2, picked; LP04, the aquarium corridor among her thoughts (in the final film). Take 1, written before the "fish tank + bubbles" note, had walls of cyan glass panels and no aquarium
  • a-07-corridor-2 (16:9; references: two frames of the reference videos anabology picked) — a white corridor opening onto a glass atrium: a glass-railed staircase curving down around a tall cylindrical aquarium with blue fish, a vaulted skylight with blue sky and clouds, cyan glass walls, a tree growing inside, glossy soap bubbles floating up toward the skylight, sunlight laying stripes across a glossy tile floor. → take 2, picked; not used. Take 1 had no aquarium and no bubbles
  • a-07-corridor-3 (16:9; references: two frames of the reference videos anabology picked) — a school corridor of the future: glass classroom walls on one side with aqua desks inside, a row of glossy aqua lockers with no labels, a long low aquarium bench with blue fish under its clear seat, a wall of windows onto green lawns and trees, soap bubbles drifting, sun stripes on the polished floor. → take 2, not picked (its aquarium bench is subtle). Take 1 had white benches
  • a-08-foodcourt-1 (16:9; references: two frames of the reference videos anabology picked) — a mall food court under a vast glass roof: round tables of clear glass with aquariums inside them, white curved chairs, fountains with clear water arcs, palms and hanging plants, food counters with blank glowing aqua menu panels, a polished white floor, a deep blue sky above. → picked; not used
  • a-08-foodcourt-2 (16:9; references: two frames of the reference videos anabology picked) — a close view of one aquarium table in a glass-roofed food court: blue and silver fish swimming under the clear tabletop, a clear tray with a green salad, a lime soda in a clear cup and a white rice bowl, a fountain splashing behind, palms, glass and sky. → not picked: a small blurred figure behind the far counter, and set A has nobody in it
  • a-08-foodcourt-3 (16:9; references: two frames of the reference videos anabology picked) — looking down from a balcony onto a food court: rings of aquarium tables with blue fish, a central round fountain inside a ring-shaped aquarium, palms in white planters, glossy soap bubbles floating up toward a glass roof full of sky, aqua menu panels glowing, all spotless. → take 2, picked; not used. Take 1 had a fountain with rising jets and no aquariums
  • a-09-monorail-1 (16:9; references: two frames of the reference videos anabology picked) — a monorail station of the future: a curved glass canopy over a white platform, a tall cylindrical aquarium with blue and silver fish standing on the platform, planters of green shrubs and small trees, a sleek white monorail with aqua-tinted windows gliding in on a white beam, glass towers and white curved buildings with lime trim beyond, big glossy soap bubbles drifting in a deep blue sky with a sunburst and cumulus. → picked; LP05, in chorus 1's cuts (in the final film); a reference for a concept frame
  • a-09-monorail-2 (16:9; references: two frames of the reference videos anabology picked) — a white monorail gliding on a curved white beam over a city plaza: water channels and fountains below, a long glass aquarium wall at the plaza's edge with blue fish, round trees, white curved buildings and a tall glass tower, big glossy soap bubbles floating over the water, a sunburst in a deep cobalt sky. → picked, palette score 85; in the Slide Show before the drop; a reference for three wallpaper proposals
  • a-09-monorail-3 (16:9; references: two frames of the reference videos anabology picked) — inside a glass monorail station: a huge cylindrical aquarium in the middle of the hall with blue and silver fish and green water plants, glass escalators curving around it, hanging plants, a polished white floor, a glass wall onto the platform where a white monorail waits, sunlight streaming through the glass roof, soap bubbles in the air. → not picked: the monorail is small
  • a-10-car-1 (16:9; references: one frame of the reference videos anabology picked) — the view from the driver's seat of a car of the future, nobody in it: a fish-tank-clear steering wheel with no logo, a sun visor above the windscreen that is a long thin aquarium with tiny blue fish, a glowing aqua dashboard of blank glassy panels and simple icons, a clear centre console with water and tiny fish inside, glossy white seats, and through the wide windscreen a road winding through rolling lime-green hills under a deep blue sky with cumulus. → picked; LP07, not used
  • a-10-car-2 (16:9; references: two frames of the reference videos anabology picked) — the view from the passenger seat of a car of the future, nobody in it: the clear steering wheel with no logo, an aqua dashboard, a clear door panel filled with water and tiny blue fish, a clear cupholder with a glass of water, a panoramic glass roof with blue sky and a few soap bubbles drifting past, green hills rolling past the side windows. → not picked: car-1's dashboard again
  • a-10-car-3 (16:9; references: two frames of the reference videos anabology picked) — a wide view from the back seat of a glass-roofed car of the future, nobody in it: glossy white seats with clear acrylic headrests, a thin aquarium strip with blue fish running along the ceiling, the aqua glow of the dashboard and its clear steering wheel, through the windscreen a road through lime-green hills toward a white city under cumulus, soap bubbles floating outside. → picked; not used
  • a-11-arcade-1 (16:9; references: two frames of the reference videos anabology picked) — a bright arcade of the future: rows of glossy white game cabinets with aqua trim and blank glowing screens, clear bubble-domed claw machines filled with clear and aqua balls, a whole wall that is an aquarium with blue fish, big glossy soap bubbles floating in the air, a glass roof with blue sky, a glossy white floor reflecting everything. → picked; not used
  • a-11-arcade-2 (16:9; references: two frames of the reference videos anabology picked) — a cinema lobby of the future: a curved concession counter of glossy white and clear acrylic with an aquarium built into its front, a giant chandelier of clear glass bubbles, a cobalt carpet, big blank aqua screens, palms, sunlight through a glass atrium roof, soap bubbles in the air. → not picked: vague figures on its poster panels, a smudged counter display
  • a-11-arcade-3 (16:9; references: two frames of the reference videos anabology picked) — close on a row of glossy game machines in an arcade: rounded white cabinets like 2000s gadgets, chrome joysticks and big glossy buttons in lime and aqua, blank screens glowing, soap bubbles drifting, an aquarium wall with blue and silver fish behind. → picked, the most toy-like picture of the set; arcade.jpg in the picker (in the final film)
  • a-12-pool-1 (16:9; references: two frames of the reference videos anabology picked) — a resort pool deck: a white curved hotel with stacked rounded glass balconies, an infinity pool of clear turquoise water with a glass aquarium wall at its edge where fish swim, lime-green and aqua inflatable rings floating, palms, lime umbrellas, white curved loungers, big glossy soap bubbles drifting over the water, the sea and green hills beyond, cumulus in a deep blue sky. → picked; in the Slide Show before the drop, and LP06, a moving picture in the final chorus (in the final film); a reference for v3's coast
  • a-12-pool-2 (16:9; references: two frames of the reference videos anabology picked) — low at the water's surface of a resort pool: lime and aqua rings bobbing in clear turquoise water with bright caustic patterns on the pool floor, glossy soap bubbles floating just above the water, the white curved hotel with glass balconies, palms and a sunburst. → not picked: a third pool, cut for balance
  • a-12-pool-3 (16:9; references: two frames of the reference videos anabology picked) — the white curved deck of a resort: glossy white loungers with lime cushions, a clear glass bar with an aquarium inside it and aqua stools, a pool with lime floats, white curved arches, palms, soap bubbles drifting, the sea and a deep blue sky. → picked; pool.jpg in the picker (in the final film)

Set B, first-person experiences.

  • pov-01-phone (16:9; references: two frames of the reference videos anabology picked) — first-person, holding up a clear glass phone in one hand in a bright mall atrium: the phone is a slab of fish-tank-clear glass with a glowing aqua screen of simple round icons, and behind it the atrium: curved white balconies with lime trim, glass elevators, a tall cylindrical aquarium with blue fish, palms, a water channel and a glass dome full of sky, big glossy soap bubbles floating in the air. A white sleeve. → picked: the reference videos' signature move, a clear glass phone held up; in her "Vista phase" album (in the final film); a reference for a concept frame
  • pov-02-cart (16:9; references: two frames of the reference videos anabology picked) — first-person, both hands on the handle of a shopping cart, pushing it down a bright aqua aisle in a supermarket of the future. The cart is a shopping cart that is not a wire cart like the one in the first reference: its basket is one smooth moulded tub of fish-tank-clear aqua-tinted acrylic with solid transparent walls (no wires, no mesh, no grid), the same clear glossy acrylic as the translucent music player in the second reference, on a polished chrome frame with white wheels; through its clear walls the green produce inside shows (limes, green apples, lettuce, cucumbers, a clear bottle of water). Around it: chilled glass cases glowing aqua, a tall cylindrical aquarium with blue fish beside the aisle, blank aqua shelf signs with simple icons, glossy soap bubbles floating, a glossy floor, a glass ceiling with blue sky. White sleeves. → take 3, picked; LP11, not used. Takes 1 and 2 came back with wire carts
  • pov-03-elevator (16:9; references: one frame of the reference videos anabology picked) — first-person, riding a glass elevator up through a huge mall atrium: hands resting on the chrome rail of the clear capsule, knees in glossy silver trousers at the bottom of the frame, the atrium falling away below with curved white balconies, palms, fountains, aqua LCD pillars and a tall cylindrical aquarium with blue fish beside the shaft, glossy soap bubbles floating, a glass dome above. → picked; LP08, not used
  • pov-04-ring (16:9; references: two frames of the reference videos anabology picked) — first-person, floating in a clear inflatable ring on the turquoise lagoon of a glass-domed water park: hands resting on the clear ring, knees in pale-blue shorts, clear tube slides looping overhead, an aquarium wall with blue and silver fish, palms and hanging vines, soap bubbles floating, sky through the dome. Pale-blue sleeves. → picked; among your 2008 pictures on "I ask before I touch a thing" (in the final film)
  • pov-05-wheel (16:9; references: one frame of the reference videos anabology picked) — first-person, both hands on a fish-tank-clear steering wheel with no logo, the sun visor above the windscreen a long thin aquarium with tiny blue fish, an aqua dashboard of glassy panels, white sleeves, and through the windscreen a road through rolling lime-green hills under a deep blue sky with cumulus and a few soap bubbles. → picked; LP09, not used
  • pov-06-controller (16:9; references: two frames of the reference videos anabology picked) — first-person, both hands holding a glossy translucent aqua game controller, sitting on a lime beanbag in a playful 2008 teen web-show loft: a big flat screen ahead glowing blue sky, a big round aquarium with blue fish beside it, lava lamps, a webcam on a tripod, soap bubbles floating in the room, white walls and big windows. White sleeves. → picked; in her album (in the final film)
  • pov-07-tray (16:9; references: two frames of the reference videos anabology picked) — first-person, both hands setting a clear tray down on an aquarium table in a glass-roofed food court: blue and silver fish swimming under the clear tabletop, a green salad bowl, a lime soda and a white rice bowl on the tray, fountains, palms and soap bubbles beyond. White sleeves. → picked; in the album's grid (in the final film)
  • pov-08-corridor (16:9; references: two frames of the reference videos anabology picked) — first-person, walking down a white-and-cyan glass corridor, one hand holding a clear glass tablet low in the frame, the corridor ahead: one wall a long aquarium with blue and silver fish, the other cyan glass panels in white frames, a polished tile floor reflecting skylights, potted plants, glass doors onto a sunlit atrium, a few soap bubbles in the air. A white sleeve. → picked; among your 2008 pictures (in the final film)
  • pov-09-gadget (16:9; references: two frames of the reference videos anabology picked) — first-person, one hand reaching for a translucent aqua music player with a click wheel on a long glossy white table in a fish-tank-clear tech store: rows of clear gadgets, a glass staircase, an aquarium wall with blue fish, soap bubbles drifting, no logos on any device. A white sleeve. → picked: the tech-store moment, with no logos; in her album (in the final film)
  • pov-10-float (16:9; references: two frames of the reference videos anabology picked) — first-person, lying back on a clear inflatable lounger in a resort pool, bare feet resting on a lime-green float, legs in white shorts with lime trim, clear turquoise water, glossy soap bubbles floating over the pool, the white curved hotel with glass balconies, palms, cumulus in a deep blue sky. → picked; LP10, not used

Set C, the look of 2000s stock art.

  • c-01-globe-sapling (16:9; references: two pictures from a Frutiger Aero moodboard of 2000s stock art) — a big glossy clear glass globe floating low over a calm turquoise sea, its continents made of lime-green grass, one young sapling growing from its top, its reflection shimmering in the water, two thin white light rings orbiting it, soap bubbles rising around it, a sunburst in a deep blue sky. → picked; world.jpg in the picker (in the final film)
  • c-02-drop-city (16:9; references: two pictures from a Frutiger Aero moodboard of 2000s stock art) — an extreme close-up of a single water drop striking a still turquoise water surface, its splash rising into a perfect crown of clear water, and standing in the middle of the crown a tiny white-and-glass city of rounded towers with green trees, droplets frozen in the air around it sparkling, a deep blue sky with cumulus behind. → picked; in the Slide Show before the drop; a reference for a wallpaper proposal
  • c-03-dolphin-ring (16:9; references: two pictures from a Frutiger Aero moodboard of 2000s stock art) — a glossy grey-blue dolphin leaping in a high arc out of a sparkling turquoise sea through a big floating ring of clear glass, water spraying from it in glittering droplets, a white coastal city of glass towers on the horizon, seagulls, cumulus and a sunburst in a deep blue sky. → picked; LP14, a moving picture in the final chorus (in the final film)
  • c-04-fish-sphere (16:9; references: two pictures from a Frutiger Aero moodboard of 2000s stock art) — a split view at the waterline of a turquoise sea: a big clear glass sphere floats half under water; above the waterline, inside the sphere, a tiny white island with a palm tree and a lime lawn under a deep blue sky with cumulus; below the waterline, small tropical fish in blue, silver and lime circle the sphere among rising bubbles and rays of sunlight. → picked; in the Slide Show before the drop, and LP16, the island in a bubble among her thoughts (in the final film); a reference for v3's coast and two wallpaper proposals
  • c-05-fishtank-cube (16:9; references: two pictures from a Frutiger Aero moodboard of 2000s stock art) — a perfect cube of clear glass filled with water floating high in a deep blue sky among white cumulus, small tropical fish in blue, silver and lime swimming inside it over green water plants and white sand, a few drops spilling over its top edge and sparkling, a sunburst glinting on its corner. → picked, the set's most 2008-wallpaper picture; in the Slide Show before the drop, and LP13, the aquarium cube among her thoughts (in the final film); a reference for v3's fish
  • c-06-glass-laptop (16:9; references: two pictures from a Frutiger Aero moodboard of 2000s stock art) — an open laptop made entirely of clear glass standing in a lime-green meadow, a waterfall of clear turquoise water pouring out of its screen over the keyboard into the grass, fresh grass and white daisies spilling out with it, soap bubbles and a few small blue fish leaping in the spray, a white city on the horizon, cumulus and a sunburst. → picked; LP15, the laptop's waterfall among her thoughts (in the final film)
  • c-07-ribbons (16:9; references: two pictures from a Frutiger Aero moodboard of 2000s stock art) — three long glowing ribbons of light, white, aqua and lime, sweeping in smooth curves low over a rolling lime-green meadow and up into a deep blue sky, sparkles trailing from them, soap bubbles floating, cumulus and a sunburst; the meadow fresh with dewdrops; nothing else in the picture but the ribbons. → not picked: only ribbons over a meadow, a background more than eye candy; a reference for a wallpaper proposal
  • c-08-bubbles (16:9; references: two pictures from a Frutiger Aero moodboard of 2000s stock art) — a cluster of big glossy soap bubbles floating in a deep blue sky over a lime-green hill, each with crisp white highlights and thin iridescent aqua and lime rims reflecting the sky, the clouds and the hill, one huge bubble in front with a tiny white city reflected on its curved surface, smaller bubbles drifting away, a sunburst. → not picked: clean but plain; a reference for a wallpaper proposal
  • c-09-glass-key (16:9; references: two pictures from a Frutiger Aero moodboard of 2000s stock art) — a large ornate key made of clear glass floating in a deep blue sky above a calm turquoise sea, a small lime-green leaf growing from its bow, the sun refracting through it in sparkles, a thin white light swoosh curling around it, soap bubbles, cumulus and a sunburst. → picked; not used
  • c-10-glass-butterflies (16:9; references: two pictures from a Frutiger Aero moodboard of 2000s stock art) — a flock of small butterflies made of clear glass with aqua and lime edges flying up out of an open clear glass jar standing in a lime-green meadow with dewdrops, sparkles trailing behind them, soap bubbles, a white city far away, a deep blue sky with cumulus and a sunburst. → picked; the picture Photo Gallery opened on in verse 2 in v2, replaced in its fix pass by the photo you had just sent; not in the final film
  • c-11-cloud-city (16:9; references: two pictures from a Frutiger Aero moodboard of 2000s stock art) — a small white-and-aqua 3D city of rounded glass towers with lime-green parks and a waterfall, sitting on top of a big white cumulus cloud floating high in a deep blue sky, a white monorail looping around it, tiny birds, soap bubbles, a sunburst. → picked; Media Player's album art (in the final film); a reference for v3's islands and a wallpaper proposal
  • c-12-monitor-fish (16:9; references: two pictures from a Frutiger Aero moodboard of 2000s stock art) — a glossy white widescreen computer monitor standing in a lime-green meadow, its screen an open window onto a bright underwater world, small tropical fish in blue, silver and lime swimming out of the screen into the open sky trailing bubbles, cumulus and a sunburst, a white city far away. → picked; in the Slide Show before the drop, and LP12, the fish swimming out of a monitor among her thoughts and in the final chorus (in the final film); a reference for v3's fish
  • c-13-dome-island (16:9; references: two pictures from a Frutiger Aero moodboard of 2000s stock art) — a round lime-green island in a turquoise sea under a huge clear glass geodesic dome, a little white city of rounded towers and trees inside the dome, white wind turbines on the hills, the dome glinting with a sunburst, soap bubbles drifting, cumulus in a deep blue sky. → picked; dome.jpg in the picker (in the final film); in the Slide Show before the drop; a reference for v3's concepts, islands and wallpapers
  • c-14-cd-sprout (16:9; references: two pictures from a Frutiger Aero moodboard of 2000s stock art) — a shiny silver CD lying in fresh lime-green grass with dewdrops, a young sapling growing up through its centre hole, the disc's surface shimmering with aqua and lime light and reflecting the sky, soap bubbles floating, a deep blue sky with cumulus and a sunburst. → take 2, the same prompt, picked; sprout.jpg in the picker (in the final film). Take 1 had tiny made-up signs on its skyline

GPT Image 2.5 — the glass phone and the Wii-style games · 12 stills · $0.65

Two small sets (mj/gpt_wii.py), made the way the 2008 stills were, each picture with two frames of the reference videos as look references. Set P is the photo you send on "Your phone went back to glass", after anabology's "we should show visually the transparent phone frutigero aero visual like we see in the […] vid that has that at some point on the screen". Set W is the games, after anabology's "i also think Wii aesthetics is great and we could make some wii sports like renders for games to maek it more playful overall": the screens of a 2006 motion-control sports game, its toy-like players, and a living room with the white remote, every mark of a real product left out.

Set P's instructions are "Make a new picture: " + the scene + set P's look + the palette line + the no-text line + the hand line; set W's are "Make a new picture: " + the scene + set W's look + the palette line + the no-text line, and w-08-livingroom adds one more sentence, given with it. In set P's scenes, {PHONE} stands for:

Prompt
a transparent glass phone like the one in the first reference image: a slim slab of perfectly clear acrylic with softly rounded corners and a thin silver rim, its tiny inner parts faintly visible through it, a few small air bubbles floating inside its clear case, its screen a glossy aqua glass panel with simple round white icon buttons (no text)

Set P's look:

Prompt
Use the reference images only for their look, never their layout: a completely new 16:9 photo with the same era, render quality, gloss, colour and light as the references, the glossy, slightly synthetic late-2000s CG of a 2008 vision of the future: fish-tank-clear acrylic and glass with crisp white glints and softly glowing aqua edges, spotless white surfaces, turquoise water, sharp focus from front to back.

Set W's look:

Prompt
A screen from a 2006 family motion-control sports video game for a small white home console, rendered in that game's own look: simple, chunky, rounded 3D shapes, smooth slightly glossy toy-like plastic materials, soft even sunny lighting with gentle soft shadows, bright clean saturated colours, wide uncluttered views, cheerful and playful. The players are simple toy-like 3D avatars: big round heads with tiny simple painted faces, little round bodies in plain sportswear, and floating hands with no arms. Use the reference images only for the sunny palette and the clean 2008 mood, never their layout or their realistic rendering.

The palette line:

Prompt
Colours: cobalt, azure and sky blue, turquoise, lime and leaf green and white only, with a little silver; no pink, magenta, purple, orange, red or golden tones, no dusk, no film grain, no colour grade. Bright high sun, high-key and cheerful.

The no-text line:

Prompt
No readable text, letters, numbers or logos anywhere: every screen, sign and scoreboard is a glossy blank panel or shows a simple white icon; no brand marks, no watermark; nothing from a real product.

Set P's hand line:

Prompt
Seen in the first person: my own hand holds it, a natural adult hand with five fingers, in a pale blue sleeve; no other people.
  • p-01-pool (16:9; references: two frames of the reference videos anabology picked) — first-person, floating on a clear inflatable ring in a bright indoor water park: I hold up {PHONE}, close to the camera and filling most of the picture's height, slightly turned so its clear edge catches the light; behind it, softly out of focus, a turquoise pool under a glass dome, palms, a cylindrical aquarium. → the photo you send in the chat on "Your phone went back to glass", framed 4:3 round the phone (in the final film)
  • p-02-atrium (16:9; references: two frames of the reference videos anabology picked) — first-person in a bright white glass mall atrium with aquarium columns and hanging plants: I hold up {PHONE}, close to the camera and filling most of the picture's height; the atrium softly out of focus behind it. → not used
  • p-03-sky (16:9; references: two frames of the reference videos anabology picked) — first-person on a lime-green meadow: I hold {PHONE} up against a deep blue sky full of white cumulus and floating soap bubbles, close to the camera and filling most of the picture's height, the sun glinting on its clear edge. → not used
  • w-01-bowling (16:9; references: two frames of the reference videos anabology picked) — a bright bowling alley seen from just behind the lane's foul line: a glossy sky-blue bowling ball has just crashed into the ten white pins at the end of the polished lane and they burst apart in every direction, a perfect strike; clean white-and-sky-blue alley walls, simple toy-like avatars cheering with raised floating hands at the lane's side. → not used
  • w-02-tennis (16:9; references: two frames of the reference videos anabology picked) — a green tennis court on a sunny tropical island resort by a turquoise sea: two toy-like avatars in white sportswear mid-rally, one leaping to hit the bright lime ball in mid-air with its racket, a white net, palms, a few white resort buildings and a little lighthouse beyond, blue sky with cumulus. → LP18, "tennis.wmv" among her thoughts and in the final chorus (in the final film)
  • w-03-golf (16:9; references: two frames of the reference videos anabology picked) — a golf green on a lush lime-green tropical island: a white golf ball rolling toward the cup with a small flag (a plain white flag, no text), a toy-like avatar watching from the fringe with its putter, the turquoise sea, a round green mountain and a white resort town behind, deep blue sky with cumulus. → golf.jpg in the picker (in the final film)
  • w-04-tabletennis (16:9; references: two frames of the reference videos anabology picked) — a table tennis match in a bright white sports hall with big windows onto the sea: a white ball in mid-air over a sky-blue table and its net, two toy-like avatars with paddles at either end, one mid-smash, simple stands with cheering avatars. → LP19, not used
  • w-05-frisbee (16:9; references: two frames of the reference videos anabology picked) — a sunny beach on a tropical island: a happy white toy-like dog leaping high to catch a lime-green frisbee in mid-air over the turquoise shallows, a toy-like avatar who threw it in the background, palms, a white lighthouse, deep blue sky with cumulus. → LP20, not used
  • w-06-island (16:9; references: two frames of the reference videos anabology picked) — an aerial view of a small bright tropical game island in a turquoise sea: a round green mountain in the middle, a white resort town with rounded buildings, a beach, a tennis court, a golf course, a lighthouse, a little white boat leaving a wake, deep blue sky with cumulus. → in the Slide Show before the drop; LP22, not used
  • w-07-bowling-throw (16:9; references: two frames of the reference videos anabology picked) — behind a toy-like avatar bowling: it has just released a glossy sky-blue ball, its floating hand still raised, the ball rolling down a long polished lane toward ten white pins; clean white-and-sky-blue alley, soft reflections in the lane. → LP17, LP24 and LP25, not used
  • w-08-livingroom (16:9; references: two frames of the reference videos anabology picked) — first-person in a bright 2008 living room: my hand points a glossy white motion remote with a wrist strap at a big flat TV across the room, and the TV shows a bowling game (a sky-blue ball rolling toward white pins on a polished lane); a white sofa with lime cushions, a glass coffee table, big windows onto a sunny garden. The remote is a plain white rounded bar with simple round buttons, no marks. → LP21, not used. The instruction ends with one more sentence: "Seen in the first person: only my own hand (a natural adult hand, five fingers) is in the frame."
  • w-09-bowling-her (16:9; references: two frames of the reference videos anabology picked) — a bright bowling alley: a toy-like avatar with a big round head, a glossy black blunt bob with heavy straight bangs and one clay-orange streak, a tiny painted smile, a little white puffer jacket and pale aqua trousers, jumping for joy with both floating hands raised as the ten white pins burst apart behind her, a strike; clean white-and-sky-blue alley. → LP23, not used: a toy-like player with her bob and streak

GPT Image 2.5 — v3's concept frames · 9 stills · $0.58

Concept frames for v3's first 1:20 (mj/gpt_concepts.py), after anabology's notes on the v2 draft: "1:20 on is perfect but its very boring up to 1:20 - so i dont think that people will watch til then. thats the main problem ... whats something at the level of the 3d curved monitor we can do from 0-1:20 that feels as strong visually as the full beautiful scenes and curved 3d area ... a LOT more playful, higher energy, visually compelling ...". The lead's concept A puts verse 1 inside a "Vista metaverse" at an Aurora coast, C has her full size playing with Vista as glass, B is first person with a glass tablet in your hands; anabology chose "primarily a > c >b", and on these frames: "i like the look" — "more fish like yellow fish blue fish etc floating around in the sky and only like 10% less shiny (still v shiny)". None of them is in the film; the coast was built in Blender from them.

Every instruction is "Make a new picture: " + the scene + the look line + the palette line + the no-text line. In the scenes, {PLACE}, {DESK} and {HER} stand for:

{PLACE}:

Prompt
the Aurora coast of a 2008 'Vista metaverse': an endless clear turquoise sea under a deep cobalt-to-azure sky, and through the sky giant glowing ribbons of light, the lime, green, aqua and white swooshes of the Windows Vista Aurora wallpaper made solid and glassy, arcing from the sea up into the clouds; small floating islands of white rounded glass architecture with palms; soap bubbles drifting; a long glass boardwalk pier running out over the water. Glossy, slightly synthetic late-2000s CG, high-key and bright, crisp from front to back.

{DESK}:

Prompt
a huge curved glass computer screen, taller than a house, standing on the glass pier over the sea: it shows a Windows Vista desktop (the green-and-blue Aurora wallpaper, a column of glossy Sidebar gadgets on the right, a glass video-call window), its glass frame catching the sun

{HER} (her short canon, her outfit, and a pointer to the reference photos):

Prompt
Claudia, a Caucasian American woman in her late twenties with pale skin and a glossy black blunt bob with heavy straight bangs and one clay-orange streak and a small orange star clip, in a cropped glossy white puffer jacket with silver iridescent panels over a pale aqua top, pale aqua high-waisted wide-leg trousers and white chunky sneakers (the woman in the reference photos; the same face, hair and clothes)

The look line:

Prompt
Use the reference images for the look of the 3D world, its glass and light, and for the woman's identity; draw a completely new 16:9 picture.

The palette line:

Prompt
Colours: cobalt, azure and sky blue, turquoise, lime and leaf green, white and silver only; no pink, magenta, purple, orange (except her hair streak and star clip), red or golden tones; no dusk, no haze, no film grain, no colour grade.

The no-text line:

Prompt
No readable text, letters or logos anywhere: interface text is soft and unreadable; no watermark.
  • a1-fall (16:9; references: a frame of the film's drop, Vista's own wallpaper, Aurora) — the moment of falling through the screen: the viewpoint plunges forward through a pane of glass that is dissolving into glittering shards and soap bubbles, and beyond it opens {PLACE} Seen from just above the water, the pier and the light ribbons rushing toward us. → a concept frame
  • a2-miss-me (16:9; references: SD02's first frame, a frame of the film's drop) — {PLACE} Out of the sea rises a tall rounded glass monolith like a giant Windows Vista user tile, water streaming off its glossy glass frame. Inside the glass, big, is {HER}, shown from the chest up, looking straight into the camera with a playful half-smile as if to ask 'did you miss me?'. The camera is low, close to the water. → a concept frame
  • a3-desktop (16:9; references: a frame of the film's drop, another frame of the drop, SD02's first frame) — {PLACE} On the pier stands {DESK}. In the video-call window on the screen is {HER}, singing. Around the screen, separate glass windows float in the air like panes of a building. → a concept frame
  • a4-thinking (16:9; references: another frame of the drop, a-09-monorail-1, c-13-dome-island) — {PLACE} From the huge curved glass screen on the pier, eight glass windows burst out into the sky in a sweeping spiral, a flying carousel of panes, and each pane shows a different glossy 2008 place: an aquarium corridor, a white monorail, a glass water park, an island in a bubble, a fish-tank cube in the sky. The camera rides through the spiral. → a concept frame
  • a5-green (16:9; references: a frame of the film's drop, Vista's own wallpaper, Aurora) — {PLACE} The whole world is changing: a wave of lime-green meadow full of white daisies is sweeping across the sea from the right, turning the water into rolling green hills as it passes, while the huge curved glass desktop screen on the pier stands in the middle of the change. → a concept frame
  • a6-frozen (16:9; references: a frame of the film's drop, SD02's first frame) — {PLACE} Time has stopped: a splash of water hangs frozen in mid-air as glittering glass droplets, soap bubbles are frozen in place, the light is dimmed and cool. In front of the huge curved glass desktop screen hangs a giant glass Windows Vista security prompt (a blue-green band, a shield icon, two glossy buttons), waiting. → a concept frame
  • c1-step-out (16:9; references: SD14's first frame, a frame of the film's drop) — {PLACE} {HER} is stepping out of the huge curved glass desktop screen onto the glass boardwalk pier, one white sneaker already on the boardwalk, the screen's glass rippling like water where she passes through it, the Windows Vista desktop still glowing behind her. Full figure, mid-step, joyful. → a concept frame
  • c2-cursor (16:9; references: SD14's first frame, another frame of the drop) — {PLACE} On the glass boardwalk {HER} dances a playful dance-fight with a giant glossy white Windows mouse-pointer arrow as tall as she is, which swoops at her: she dodges and kicks at it, laughing, her bob swinging; bubbles burst around them. The huge curved glass desktop screen stands behind on the pier. → a concept frame
  • b1-pov (16:9; references: pov-01-phone, SD02's first frame, Vista's own wallpaper, Aurora) — first-person view on the glass boardwalk of {PLACE} My two hands hold a clear glass tablet toward the camera; its screen shows a Windows Vista video-call window in which {HER} waves at me. Natural adult hands with five fingers. → a concept frame

GPT Image 2.5 — v3's coast: its fish and islands · 11 stills · $0.78

Source pictures for the Aurora coast of v3's first 1:20, a Blender scene (mj/gpt_coast.py), from the lead's quality pass on its first look: fish that read as real glossy tropical fish rather than plastic toys, and islands as lush as the concept frames (anabology, on the concepts: "more fish like yellow fish blue fish etc"). The references are 2008 stills. The fish are exact side views on light grey, made into 3D meshes by TripoSG with the picture baked on, and cut out as cards for the far schools; the islands are on flat magenta, keyed out into cards. Every instruction is "Make a new picture. " + the fish look or the island look + the scene + the last line, "Use the reference images only for the look and the light; draw a completely new picture." The fish look:

Prompt
A photoreal, glossy late-2000s CG stock render of one live tropical reef fish, like the fish in the reference pictures but sharper and more detailed: wet specular highlights, fine visible scales with a faint iridescent sheen, translucent fins with fine fin rays that glow where light passes through, a clear glossy eye. Exact side view (a profile, the body flat to the camera), swimming to the left, level, the whole fish with every fin and the whole tail inside the frame with a margin, centred, sharp from nose to tail. Plain flat light grey background, evenly lit, no shadow, no water, no bubbles, no other fish, no props, no text.

The island look:

Prompt
A glossy late-2000s CG stock render (the look of the reference pictures: white curved glass architecture, lush tropical green, crystal water, bright sun from the upper left). One whole floating island hangs in mid-air, seen from slightly below eye level at three-quarters, the whole island inside the frame with a wide margin. Behind it a flat, solid, pure magenta (#FF00FF) studio background, completely even: no sky, no clouds, no sea, no horizon, no shadow, no glow; the magenta touches nothing (the island's colours are only white, silver, glass, turquoise, aqua, lime and leaf green). No birds, no text, no people.
  • fish-yellow-tang (3:2; references: c-05-fishtank-cube, c-12-monitor-fish) — The fish is a yellow tang (Zebrasoma flavescens): a tall, flat, oval body of brilliant lemon yellow, a long pointed snout, tall rounded dorsal and anal fins, a white scalpel spine near the tail. → a mesh among the fish swimming through the coast's air (in the final film)
  • fish-blue-tang (3:2; references: c-05-fishtank-cube, c-12-monitor-fish) — The fish is a palette surgeonfish (Paracanthurus hepatus): a royal blue oval body with a bold black band from the eye sweeping to the tail and a black loop enclosing a blue patch, a bright yellow tail fin. → a mesh among the fish swimming through the coast's air (in the final film)
  • fish-angelfish (3:2; references: c-05-fishtank-cube, c-04-fish-sphere) — The fish is an adult emperor angelfish (Pomacanthus imperator): a deep, rounded body with many thin parallel yellow and electric blue stripes along it, a dark blue mask over the eye, a yellow tail, blue-edged fins. → a mesh among the fish swimming through the coast's air (in the final film)
  • fish-butterflyfish (3:2; references: c-05-fishtank-cube, c-12-monitor-fish) — The fish is a pennant bannerfish (Heniochus): a tall disc-shaped silver-white body with two broad black bands, a yellow tail and yellow rear fins, and a long white pennant streaming back from the dorsal fin. → a mesh among the fish swimming through the coast's air (in the final film)
  • fish-chromis (3:2; references: c-04-fish-sphere, c-05-fishtank-cube) — The fish is a blue-green chromis (Chromis viridis): a small oval body of shimmering aqua blue-green, iridescent, a deeply forked tail, clear fins. → a mesh among the fish swimming through the coast's air (in the final film)
  • island-saucer (4:3; references: c-11-cloud-city, c-13-dome-island) — The island: a broad white saucer-shaped platform with a rounded rim and a lime-green trim line, its top a lush garden of tall coconut palms and rounded tropical trees around a white curved pavilion with a glass dome; ivy and flowering vines trail down over the rim; two waterfalls pour off its edge into the air and dissolve into white mist. → a floating island card over the coast's sea (in the final film)
  • island-terraces (4:3; references: c-11-cloud-city, a-12-pool-1) — The island: three stacked white curved terraces like the decks of a sleek white building, each edged with a lime-green glass band and clear glass railings, overflowing with palms, ferns and trailing greenery; a turquoise infinity pool on the top terrace spills over in a waterfall that falls far below into mist. → a floating island card over the coast's sea (in the final film)
  • island-dome (4:3; references: c-13-dome-island, c-11-cloud-city) — The island: a rounded grassy island with a white curved rim, under a huge clear glass geodesic dome; inside, white rounded towers with lime-green accents and tropical trees; palms and vines spill over the rim outside the dome; a thin waterfall streams off one side into the air. → a floating island card over the coast's sea (in the final film)
  • island-rock (4:3; references: c-13-dome-island, c-04-fish-sphere) — The island: a natural floating rock island, its underside a tapering mass of pale limestone draped in moss, roots and long trailing vines, its top a white sand beach and a cluster of tall coconut palms and lush jungle, a small white curved villa with a glass front; a waterfall pours over the edge into the air. → a floating island card over the coast's sea (in the final film)
  • island-tower (4:3; references: c-11-cloud-city, a-12-pool-1) — The island: a small round lush island carrying one slender curved white glass tower with lime-green trim rings and rounded balconies full of plants, palms around its foot, greenery trailing over the island's white rim, a waterfall falling from the rim into mist. → a floating island card over the coast's sea (in the final film)
  • island-garden (4:3; references: c-11-cloud-city, c-13-dome-island) — The island: a long oval white platform with soft rounded edges and a lime trim stripe, a lush tropical garden of palms, banana leaves and flowering shrubs on top around a curved white glass greenhouse; long curtains of trailing greenery hang under its rim and three thin waterfalls fall from it into the air. → a floating island card over the coast's sea (in the final film)

GPT Image 2.5 — the wallpaper · 18 stills · $1.04

anabology, on the v3 film: "i dont love the mj generate landscape background at 0:45. shoujld get something that has more of the softer windows aero vibe - […] something closer to the rotating pictures at 0:28", then "make some proposed desktop background replacements just in case we wanna try it" (mj/gpt_wallpaper.py). The wallpaper is the lyric's picture ("The future used to look like water, sky and green"), so each proposal holds water, sky and green, and most keep white wind turbines and a hill, which the film calls back to. Round 1 (wp-01 to wp-09) drew the landscape in a softer look; anabology: "they dont fit the lyrics of the future that was promised really". Round 2 (wp-10 to wp-18) is the promised future itself, 2008's eco-utopia of white glass cities, wind and water in green land; anabology: "i like wp-12-maglev - let's use that one in place of the one i wanted to replace", then "change the end to maglev too".

Every instruction is "Make a new picture: " + the scene + the look + the last line; round 2's scenes open with {FUTURE}. The look:

Prompt
Use the reference images only for their look, never their layout or their objects: a completely new 16:9 picture in the same 2000s render style, gloss and colour, a Windows Vista-era desktop wallpaper in the soft Frutiger Aero look of 2007 […] stock art: airy and serene, a bright azure sky fading to pale sky blue at the horizon with soft white cumulus, gentle diffuse sunlight with a soft sunburst glow, glossy surfaces with soft white highlights and thin iridescent aqua and lime rims, clear turquoise water with gentle sparkles, fresh lime-green grass with dewdrops, a few soap bubbles, soft white light swooshes; smooth, spotless and calm, nothing harsh. A desktop background: one clear idea in the middle, the left and right edges calm and simple (open sky, water or grass), nothing busy. Colours: cobalt, azure and sky blue, turquoise, lime and leaf green and white only; no pink, purple, orange, red, yellow or golden tones, no dusk, no haze, no film grain, no colour grade.

The last line:

Prompt
No readable text, letters, numbers, logos or watermarks anywhere. No people.

{FUTURE}:

Prompt
the future as 2008 promised it, clean, green and bright: a utopia of glass, wind and water in green land, the optimistic eco-future of a Vista-era wallpaper or a 2008 technology advert
  • wp-01-lagoon-hills (16:9; references: a picture from the stock-art moodboard, c-13-dome-island) — soft rolling lime-green hills curving around a calm, clear turquoise lagoon, a row of slender white wind turbines turning on the far ridge, the hills and turbines mirrored in the still water, two soft white light swooshes arcing across the sky. → a proposal; not used
  • wp-02-island-bubble (16:9; references: a picture from the stock-art moodboard, c-13-dome-island) — a small round lime-green island resting on a calm turquoise sea inside one huge clear soap bubble, a few white wind turbines and palms on its gentle hill, the bubble's thin iridescent rim catching the light, smaller bubbles drifting up into the sky. → a proposal; not used
  • wp-03-glass-globe (16:9; references: a picture from the stock-art moodboard, c-04-fish-sphere) — a clear glass globe half filled with turquoise water resting in a dewy lime-green meadow, a tiny green hill with white wind turbines inside it above the waterline, the meadow rolling down to a calm sea behind, soap bubbles rising. → a proposal; not used
  • wp-04-waterline (16:9; references: a picture from the stock-art moodboard, c-04-fish-sphere) — a split view at the waterline of a calm turquoise sea: below, clear water with soft rays of sunlight, a few small blue and silver fish and rising bubbles; above, a gentle lime-green hill with a row of white wind turbines under the sky. → a proposal; not used
  • wp-05-aurora-meadow (16:9; references: Vista's own wallpaper, Aurora, a picture from the stock-art moodboard) — the Windows Vista Aurora's soft ribbons of light, white, aqua and lime, sweeping in long smooth curves low over a calm turquoise sea that meets a lime-green meadow, faint white wind turbines along the far shore. → a proposal; not used
  • wp-06-eco-town (16:9; references: a picture from the stock-art moodboard, a-09-monorail-2) — a small white rounded eco-town of glass domes with green roofs on the shore of a clear turquoise lake, white wind turbines on the hills behind, a slim white monorail curving over the water, small in the picture with lots of sky and water around it. → a proposal; not used
  • wp-07-dew-drop (16:9; references: a picture from the stock-art moodboard, c-08-bubbles) — a macro of a big glossy lime-green leaf with one large clear water drop on it, and inside the drop, as in a lens, a tiny world of turquoise sea, a green hill and white wind turbines; behind, a softly blurred bright sky. → a proposal; not used
  • wp-08-bay-meadow (16:9; references: a picture from the stock-art moodboard, c-07-ribbons) — a calm turquoise bay seen from a lime-green hilltop meadow dotted with white daisies, a white curved glass pavilion by the water, white wind turbines along the green headland across the bay, soap bubbles floating over the grass. → a proposal; not used
  • wp-09-wsg-restyle (16:9; references: the Midjourney wallpaper it would replace, wp-wsg #2, c-13-dome-island) — the first reference image's scene redrawn in this softer look, keeping its composition: the green hills with the white wind turbines, the clear lagoon in front, the white curved futuristic buildings by the water; softer light, smoother and airier, fewer details. → a proposal; not used
  • wp-10-eco-city-bay (16:9; references: a picture from the stock-art moodboard, c-13-dome-island) — {FUTURE} seen from a green hillside: a gleaming eco-city of white rounded glass towers wrapped in green terraces and hanging gardens on a calm turquoise bay, white wind turbines on the hills around it, a slim white monorail gliding along the shore, glass domes by the water. → a proposal; not used
  • wp-11-dome-city (16:9; references: a picture from the stock-art moodboard, c-13-dome-island) — {FUTURE}: a white city of rounded glass towers and parks under a huge clear glass dome on a green island in a calm turquoise sea, white wind turbines on the island's hills, a glass tube bridge running low across the water to the shore. → a proposal; not used
  • wp-12-maglev (16:9; references: a picture from the stock-art moodboard, a-09-monorail-2) — {FUTURE}: a sleek white maglev train gliding on a slender white track over clear turquoise water toward a city of white and glass towers with green roofs, green hills with white wind turbines beyond, the train and the track reflected in the water. → THE PC's "water, sky and green" wallpaper in v3, on the curved screen and on the flat desktop alike, alive as its own loop (a Seedance 2.5 take on Higgsfield's API made from it), and the world of the ending (rp05-maglev, below) (in the final film)
  • wp-13-future-home (16:9; references: a picture from the stock-art moodboard, a-06-home-1) — {FUTURE}: a white curved glass eco-home on a lime-green hill above a turquoise sea, grass growing on its roof, glossy glass solar panels, a small white wind turbine beside it, an infinity pool flowing toward the sea, a white wind farm along the coast. → a proposal; not used
  • wp-14-sea-towers (16:9; references: a picture from the stock-art moodboard, c-02-drop-city) — {FUTURE}: slender white glass towers rising straight out of a calm turquoise sea, each wrapped in spiral green gardens with waterfalls pouring down into the sea, glass walkways linking them, white wind turbines on a green island beside them. → a proposal; not used
  • wp-15-wind-valley (16:9; references: the Midjourney wallpaper it would replace, wp-wsg #2, a picture from the stock-art moodboard) — {FUTURE}: a valley of rolling lime-green hills with rows of white wind turbines and glossy glass solar panels, a clear turquoise river winding through it to a white city of rounded glass towers on the shore of the sea. → a proposal; not used
  • wp-16-floating-city (16:9; references: a picture from the stock-art moodboard, c-11-cloud-city) — {FUTURE}: a white eco-city floating on a calm turquoise sea, round green-roofed platforms with trees and glass domes linked by glass bridges, white wind turbines turning on them, small white boats, open sea and sky all round. → a proposal; not used
  • wp-17-aqua-tube (16:9; references: a picture from the stock-art moodboard, a-09-monorail-2) — {FUTURE}: a clear glass water tube with blue and silver fish swimming inside it arching over a lime-green park in a white city of rounded glass towers by the sea, a white monorail passing under it, wind turbines on the green hills behind. → a proposal; not used
  • wp-18-greenhouse-dome (16:9; references: a picture from the stock-art moodboard, c-13-dome-island) — {FUTURE}: a great white geodesic glass greenhouse dome full of trees and waterfalls on the shore of a turquoise lagoon, white rounded glass buildings and a monorail around it, white wind turbines on the green hills, seen across the water. → a proposal; not used

GPT Image 2.5 — the last edits · 6 stills · $0.37

Three edits of v3 whose instructions were not written down; what each asked is given from the spend ledger's description and the project's notes.

  • gs-a-flat-1 (16:9; first image: gs-a set at 80 % on its own green) — not recorded; the ledger: "flat green, her whole crown". The frame it replaced had faded the top of her head into the green where gs-a's edge cut it, and every take started from it carried that; this one has one flat green edge to edge and her whole crown, her face, clip, clothes, pose and place kept → the first frame of SD20, her dance on the walkway during "water, sky and green" in v3's coast (in the final film), and the first image of the three stills below; $0.0630
  • wh-01-tennis, wh-02-point, wh-03-bowl (16:9; first image: gs-a-flat-1) — not recorded; the ledger: "her with a plain white game remote", the notes: no logos → the first frames of SD21 (tennis on the desktop in verse 1), SD22 (her remote aimed at Allow) and SD23 (the duel with the glass cursor after chorus 1), the Wii moments anabology asked for, "a lot of the interactivity could be (in 3d outside or on desktop) Claudia playing the wii sports like games we made"; on the three: "All 3" (in the final film); $0.1889 for the three
  • rp05-maglev-1, rp05-maglev-2 (16:9; first image: wp-12-maglev) — not recorded; the ledger: "her small on the maglev wallpaper", then "her smaller" (the first had her half the frame high) → the second, her on the grass at the water's edge between the Start menu and her call, is the first frame of the ending; RP05-t8, made from it at 1080p, is the desktop's wallpaper under the last chord (in the final film); $0.06 each

The image files

The Midjourney images are kept with their batch files in the design library's generated images, one folder per batch, and the loops' videos beside them. The project keeps its picks where the coded desktop draws them, as JPEG plates (media/plates/pc/, media/plates/ch03/, media/plates/ch06/), the loops as frame sequences (engine/assets/clips/<loop>/), and the GPT Image 2.5 pictures in media/stills/<set>/, each later set with its own ledger of instructions, references and costs. Contact sheets of every batch were made for review; they are not part of this record.

Screened out, and why

  • Her face (ae-02-pov). With frames of the reference videos as style references, Midjourney drew the face its own way, and in every frame of her, her face drifted off her sheet. Round 3's two ways kept more of her; GPT Image 2.5 from her sheet kept her exactly, and every frame of her after that went through it.
  • Close-ups instead of medium shots (ae-03-her). The long canon pulled every medium shot in to her face.
  • Made-up stock captions. Midjourney printed a faint, made-up stock-photo caption in the bottom-right corner of four picks (thought-tower #4, thought-waterfall #1, thought-globe #1, wink-thanks #1), and their loops keep it in both videos. Wherever they play, they are framed with the bottom 8 % out of the picture (the wink with Messenger's own crop). Every pick's edges were checked at full size after that.
  • The wrong object. macro-drop drew a crystal ball held between two fingers. macro-drop2 asked for "the pad of a woman's index fingertip with one small round water droplet resting on it, the droplet the size of a lentil".
  • Grey peaks. pano-lagoon #3's far shore had grey mountains, outside the palette's world; ae-12-world asked for the far shore again with --no mountains, rocks, cliffs, peaks.
  • Glyphs on glass. pov-phone #1 has stray glyphs on the phone's glass; GPT Image 2.5 cleaned them off for RP02's second take.
  • Six thoughts of eight, and two nouns. v2 replaced six of v1's Midjourney thoughts with moving pictures of the 2008 experience (the cloud and the leaf stayed), and chorus 1's "glass" and "water" with two more of them; the Midjourney glass and water loops moved to the final chorus.
  • The wallpaper. "water, sky and green" (wp-wsg #2) gave way in v3 to a GPT Image 2.5 picture of the promised future, and the faraway takes made on it gave way with it.
  • Two prompts not submitted (ae-02-pov's v02-meadow, ae-10-plates' wp-water). The second ran in ae-11-plates; the first, a 9:16 version of p09-meadow, was not asked again.

anabology's words on the images

Verbatim, typos kept, in order, each with the step it answers:

  • Opening the project: "I wanna make a frutiger aero sequel to bliss. Let's make a song and storyboard w mj"
  • Then: "we probably need a frutiger aero moodboard […] maybe?"
  • On round 1, and Suno's first round: "[…] the look is off."
  • On round 2's faces: "try both and u can even try just describing more in depth the colors and scenes with glass etc without the style refs so you can keep claudia's character more consistent"
  • On the three ways: "yeah go ahead the gpt image one seeoms good"
  • In the production ask, sent with the song: "BLISS is the bible, but we're in vista, so the new testament for you is the vista […] videos and color pallets." And on Midjourney's part in it: "[…] images first then midjourney vids for high volume movement on many windows."
  • During the production: "Make sure the color palette is that bright green blue and glass- v close to that from the […] vids - the whole time. May be worth defining exactly - donr do crazy post processing just from pics up front"
  • On v1, the first look at the whole film: quoted under GPT Image 2.5 — the 2008 experience ("[…] midjourney makes stuf fmore modern. i love all the mj stuff that you added, but i also wanna capture those aesthetics. […]").
  • Then: "i dont need it to be her - like the POV […] clips are great too."
  • Then: "ya specifically the boring part is the earlier part - once it gets to the nice curved screen 3d render it looks amazing. but i think we need to give a lot more of the […]-looking stuff earlier in it - like fish tank + bubbles+ 2008 […] reference image aesthetic a lot more than just mj fyi, and maybe even more action."
  • And: "i also think Wii aesthetics is great and we could make some wii sports like renders for games to maek it more playful overall"
  • On "Your phone went back to glass": "we should show visually the transparent phone frutigero aero visual like we see in the […] vid that has that at some point on the screen"
  • On the v2 draft, and on v3's concept frames: quoted under GPT Image 2.5 — v3's concept frames.
  • On the Wii moments: "a lot of the interactivity could be (in 3d outside or on desktop) Claudia playing the wii sports like games we made"; on the three: "All 3"
  • On the v3 film's wallpaper: "i dont love the mj generate landscape background at 0:45. shoujld get something that has more of the softer windows aero vibe - […] something closer to the rotating pictures at 0:28"; then "make some proposed desktop background replacements just in case we wanna try it"
  • On the first nine proposals: "they dont fit the lyrics of the future that was promised really"
  • On the second nine: "i like wp-12-maglev - let's use that one in place of the one i wanted to replace"; then "change the end to maglev too"

Lessons

  • The look is in the references, not the words. Round 1's words (glass, cumulus, 2008) came back as a fashion editorial; three frames of the reference videos as style references brought their look at once.
  • Style references bring their faces too. Behind frames of the reference videos, Midjourney drew their kind of face, not hers. A lower weight or the palette in words kept more of her; putting her face back from her sheet with GPT Image 2.5 kept her exactly.
  • Midjourney makes the world; another model keeps the face. As in THE CAKE IS NOT A LIE, a Midjourney world with her put in from her sheet held both the look and her.
  • Midjourney's 2008 is today's. Asked for the era, it made it glossy and new; the older look of the reference videos came from GPT Image 2.5 with their frames as references.
  • Lock the palette in words and check it by number. The same palette words in every prompt and a measured score for every pick kept hundreds of pictures in one colour, with no grade.
  • Check the corners at full size. Four picks carried a made-up stock caption that a contact sheet does not show.
  • Check files by their content, not their names. Three loops were filed under the wrong names; comparing the files byte for byte shows it.